Written by: Kyle Schuant
Page/word count: 20 pages, 15,000 words, 1 illustration
This is a discussion of the different aspects of conflicts, and roleplaying in them. It tells us that killing is not an easy thing to do in reality, yet people and societies do it, because it's part of conflicts.
Conflict makes up a significant part of the stories presented in film, literature, and roleplaying games. At times, violence is presented as a resolution of this conflict.
You're not going to be able to run adventures directly out of this. But what it does do is give you some things to think about for some "realistic" roleplaying, and GMing of "realistic" game worlds.