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Chuck here, this article is by NPC guru Paul (who has been a contributor in such works as Legends of Excalibur, Inside Vossburgh and the second edition of Prometheus Rising). Dispatch subscribers should also be familiar with Paul's work from the Oddballs issue.
This supplement expands Blood and Vigilance into the realm of the magical, providing new powers and feats for those wishing to create a master of the mystic arts. Class power lists are provided for the magic-oriented classes from the core rules as well as a host of new feats and powers designed so that a magician's powers could enhance his control over his magic.