Random Encounter: The Hunt
Genre: Sword and sorcery adventure
Interior Illustrations: 3 (including 1 map)
Page Count (Including cover and OGL): 10
The Hunt is a fully detailed random encounter designed for a typical group of 6th-8th level adventurers. While traveling along a country road, the heroes encounter a horrible magical beast that is rapidly depopulating a small hamlet and the surrounding countryside. Everything depends on their ability to track the beast down, out smart it, and kill it before it kills everyone in the valley. This encounter includes maps of the local area, a new template for Enchanted Creatures, d20 statistics for an advanced dire enchanted panther, and detailed description of how to pit the characters in a desperate race against time where hundreds of lives hang in the balance. Like all supplements in this series, this PDF includes information on. the background and terrain effects of the encounter, the monster's tactics, and possible ways for the heroes to gain bonus experience points from this encounter.
Add this entertaining and harrowing encounter to your game today for only $1.85!
Encounter Level: 7
Locale: Any forested hills of temperate, subtropical, or tropical climate.
Summary: The heroes encounter a terrible beast that is rapidly depopulating a small hamlet
The Random Encounters series from Bloodstone Press features
unique encounter situations that can be used as small diversions during an
existing campaign or the beginnings whole new campaigns. Each installment in this series details one encounter that can be easily
worked into almost any d20 campaign of fantasy adventure. Typically these
encounters involve multiple conflicting factors or
ambiguous situations that are
sure to keep your players on their toes. All Random Encounter supplements
include details about the encounter's background, terrain, possible outcomes, and
rewards as well as any relevant d20 statistics. Many also feature rare magical
items, spells, monsters, variant rules, or NPCs.
These supplements are ideal for DMs who are not quite prepared for their next
game, or are looking for some new ideas to
work into their next adventure. Most random encounters take anywhere from a half
hour to 2 hours of real time to resolve, making them
perfect for those occasions when a player is running late or when
there is only time for a short session.
The Random Encounters series includes the following titles: