Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Advanced Search >

Gimmick's Guide to Gadgets

Gimmick's Guide to Gadgets

From 

Green Ronin

ADD TO CART
ADD TO WISHLIST >
ZIP File
$14.00
$10.50
Description:

It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page.

Gear Up, Hero!

Gimmick's Guide to Gadgets is a whole new world of equipment for your Mutants & Masterminds game! This complete guide to gadgets and inventing includes:

  • New powers like Spontaneous Inventor, Scientific Genius, Weapon Master, and others to make your hero an expert in whatever field you want.
  • New extras and stunts for powers like Super-Intelligence and Super-Wisdom.
  • Construct rules and new feats for constructs from robots to cyborgs or mystical golems.
  • Expanded rules for computers, vehicles, device building and repair, and more!
  • Tech levels you can use to customize the technology and devices available in your campaign.
  • New archetypes like the Agent, Cyborg, Inventor, Sniper, and War-machine.
  • Plus . . . Toys! Dozens of new gadgets for your games, including at least one new device for every power in the Mutants & Masterminds rulebook!

    Designed by fan-favorite Mike Mearls, Gimmick's Guide to Gadgets adds a whole new dimension to your Mutants & Masterminds game!


    Experience Something New!

    Each game from Green Ronin has free sample material available through our Web site, RPGNow.com, and DriveThruRPG.com. Learn a new game and experience what you've been missing today!

    Dragon Age RPG Set One Cover Image

    Game: Dragon Age RPG

    Free Start: Quick Start Guide

    The Dragon Age RPG is based on BioWare's popular Dragon Age RPG franchise, and brings the dark and gritty world of Thedas to your gaming table. This Quickstart Guide - originally featured on Free RPG Day - features rules, an adventure, and pre-generated characters so you can jump right into the action. 
    DC Adventures Hero's Handbook Cover

    Game: DC Adventures (with Mutants & Masterminds 3rd Edition Rules)

    Free Start: Quick Start PDF

    The county fair is being held in Smallville this year and Superboy, the town's famous local hero, is invited as guest of honor. But it's not all prize pigs and cotton candy, as Knockout has come to the fair, and she's aiming to make a big impression!

    The DC ADVENTURES Quick Start includes an explanation of the rules, full game statistics for Superboy and Knockout, and a short adventure featuring a brawl at the county fair, so you can jump right in to the action.

    A Song of Ice and Fire Roleplaying Cover Image

    Game: A Song of Ice and Fire Roleplaying

    Free Start: Quickstart PDF

    These ENnie Award-winning Quick-Start rules and the adventure Journey to King’s Landing are mean to be your introduction to both the A Song of Ice and Fire Roleplaying game and to the fantasy world detailed in George R.R. Martin’s best-selling series of novels.

    A Song of Ice and Fire Roleplaying is about Machiavellian court politics, family alliances and enmities, the rise and fall of kingdoms, and the clash of armies, but it is also about honor and duty, family, the responsibilities of leadership, love and loss; tournaments, murders, conspiracies, prophecies, dreams, war, great victories, and terrible defeats. It’s about knights, both false and true... and it’s about dragons.

    Welcome to the world of A Song of Ice and Fire, and remember the words of House Stark: “Winter is coming.”

 
 Customers who bought this title also purchased
Reviews (8)
Discussions (0)
You must be logged in to rate this
Reviews
-
November 1st, 2005
It was was "OK" to me. I felt in made a system that was quite perfect as being simple VERY complex for not other reason, expect for being complex. QUALITY: Acceptable VALUE: Disappointed
[THIS REVIEW WAS
[...]
-
August 9th, 2005
This book has extensive rules for technology in your game. Computers, Robots, Power Armor, A.I.s, you name it. It is perfect for anyone who wants to add high tech gizmos or strange devices to their game. I highly recommend this book to, not just playing [...]
-
July 29th, 2005
Wow! All the technomania you could hope for for your M&M campaign. LIKED: It's the M&M book on superhero technology - so it's got the hyperkitchen dimensional sink and more. I particularly liked how they had a list of gadgets, at lea [...]
-
April 15th, 2005
This is the right stuff for people who want detailed rules on gadgets. What's missing is 'interesting' stuff about gadgets, like multi-part gadgets that turn into something else when put together, synsergies and interaction with non-device-powers. I [...]
-
March 31st, 2005
Tremendous. By far the best tech/gadget creation rules I've seen. Others, like Hero and Gurps go to the overly complicated and insanely technical. While some end up having no flavor (DC Heroes for example). This does a great job of finding the middle [...]
Reviews
Narrow Results
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!
 Recent History









Product Information
Electrum seller
Pages
128
Edition
1.0
Publisher Stock #
GRR2010e
File Size:
5.74 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
March 11, 2005
This title was added to our catalog on March 11, 2005.
Publisher Info
Green Ronin
Green Ronin
Publisher Average Rating