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Mythic Heroes

Mythic Heroes

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Mythic Heroes is the high-adventure solution for low-magic campaigns, written by the ENnie Award winning author of GRIM TALES.

Using the archetypes of myth and legend envisioned by Jung and Joseph Campbell, you can bring an epic sense of adventure to your campaign.

This product will show you how to:

1) Use action points to replace magic items in your campaign, without sacrificing heroic action;

2) Create exciting, high-level skill and combat challenges;

3) Use the archetypes of the Hero's Journey to bring a sense of cohesion and cooperation to the party, further enabling them to overcome the challenges of a mythic campaign.

Click the demo button above to see more!
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Reviews (3)
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June 19th, 2007
I was sorely disappointed with this product. A supplement that purports to be inspired by Joseph Campbell's monomyth should at least contain an overview of the Hero's Journey and a discussion of how to adapt it to a role-playing campaign. Instead, Myth [...]
December 27th, 2005
Seven mythic archetypes and their tendency to alter the fate of characters who bear them, mostly in the form of tweaking the use of action points, are the core of this product. Also, the action point rules from Grim Tales are repeated and there's a new [...]
December 18th, 2005
Buy this book! You should buy this book if: You play Grim Tales You play D20 Modern You play any D20 game with Action Dice in them If you play a D20 game without Action Dice, you should buy this book and then ADD action dice to your game. [...]
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Product Information
Silver seller
Publisher Stock #
File Size:
2.84 MB
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
December 29, 2008
This title was added to our catalog on December 05, 2005.
Publisher Info
Bad Axe Games
Publisher Average Rating