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Dispatches from the Raven Crowking Volume 3
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Dispatches from the Raven Crowking Volume 3

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Welcome to Dispatches from Raven Crowking’s Nest Volume III. Pull up a chair, set your drink near your hand, and let’s talk. That’s pretty much what this is. Chatting about games in general, and Dungeon Crawl Classics in particular.

As the name implies, Dispatches has its genesis in my blog, Raven Crowking’s Nest. Dispatches has a few advantages over the free blog versions of the same material. First off, the material has been re-edited, cleaned up, and in some cases expanded. Secondly, and perhaps most importantly, it is in print so that you can keep it on your gaming shelf. Finally, Dispatches will contain some new material as well…a “thank you” for your continued interest!

I have opinions – lots of them! – but I’m going to dispense with the “IMHO”s and “IME”s, and assume that you, the Gentle Reader, are smart enough to know that I am talking about my own opinions and experiences. And, if I am wrong in that assumption, feel free to tell me so!

This volume focuses on articles related to creating sandbox environments. Although these articles use the excellent Dungeon Crawl Classics system, the general principles are adaptable to almost any game system. 
This volume includes:
  • What is a Sandbox
  • Why System Matters
  • Recommendations
  • Initial Set Up For Sandbox Games
  • Initial Base of Operations
  • An Interesting Outdoor Area to Explore
  • An Overview of the Region
  • Initial Adventure Sites
  • Notes for Dungeon Crawl Classics Judges
  • Modules in the Sandbox
  • A Sample Minor Adventure Site
  • The Great Outdoors
  • Some Centaurs for Sandbox Games
Daniel J. Bishop, aka Raven Crowking, is the author of Bone Hoard of the Dancing Horror, Prince Charming Reanimator, The Dread God Al-Khazadar, Three Nights in Portsmouth, and more. Now he shares his tips for designing and running adventures with you!
     
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    Reviews
    Thilo G. [Featured Reviewer]
    -
    January 30th, 2017
    An Endzeitgeist.com review The third collection of essays on game design by Daniel J. Bishop, intended primarily, but by far not exclusively, for the DCC RPG, clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, l [...]
    -
    December 21st, 2016
    A very useful supplement, which explains in a simple way how to create a sandbox quite effective and complete. The author goes to the point and does not waste your time in long rambling. Essential for sandbox games. If the rest of titles are lik [...]
    -
    December 21st, 2016
    A fantastic treatise on the art and opportunity of the sandbox campaign. I am a fan of the first two items in this series, and although you do not require the first two to appreciate this work, you do see how they can build on each other. I pur [...]
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    Product Information
    Author(s)
    Pages
    58
    Publisher Stock #
    PDGRCK03
    File Size:
    4.88 MB
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    File Last Updated:
    December 20, 2016
    This title was added to our catalog on December 20, 2016.