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TECH?NO! BOWL: Arcade Football Unplugged
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TECH?NO! BOWL: Arcade Football Unplugged

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This download includes the TECHNO BOWL rule book, MORE FUN! LEAGUE team guide, Quick Reference Sheets, score board, player/game tokens, down markers, and an official MFL playing field. It does NOT include team cards. Team cards are availble now on use the link below!

The Legacy League™ Expansion is available HERE now!

TECH? NO! Forget about expensive game systems, emulators, disconnected online games, and high-priced yearly roster updates. TECHNO BOWL takes everything you love about arcade and video game football classics like Tecmo Bowl, NFL Blitz, and Madden and puts it all on the tabletop.

And as if that isn’t cool enough, it also gives you a feature that gamers have long asked for but never gotten… until now! What is it, you ask? As a coach in TECHNO BOWL, you will design your own formations and plays. That’s right. Let me say it again. You get to design your own formations and plays on the fly!

MODES: There are five different modes of play. Each of these brings a different experience to the table.

  • TECHNO is 7-vs-7 with no skills and no field goals.
  • ALL TECHNO is 7-vs-7 with skills but no field goals.
  •  INFERNO! It’s ALL TECHNO with more awesome and fire!
  • PRO is 8-vs-8 with no skills but includes field goal rules.
  • ALL PRO is 8-vs-8 with skills and field goal rules.

Each of these modes offers a completely different game experience. There are even rules for solo play and 4 player variants!

MAD SKILLS: When playing in modes that utilize special skills and abilities, coaches will have access to three types of players:

  • STAR

These players will come equipped with one or more of the 26 skills found in the game. That count of 26 skills doesn’t even include core fundamentals or INFERNO MODE specific skills.

The team guide includes player and skill listings for all 32 MORE FUN! LEAGUE teams! 

Learn the basics of the game by watching this video!

Divisional team card packs now available on DriveThruCards! Click on the custom tuck box below!

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Reviews (0)
Discussions (6)
Customer avatar
Jason S June 16, 2017 3:37 am UTC
Got the game and it looks great! I'm currently playing (and losing) a solo game, but I have a question: Hand-offs and picking up a loose ball, for examples, can be done as part of a move action. Is a half move (from a partial success) a "move action", allowing me to make a hand-off or pick up a fumble? What about the free, follow-up move from a successful block?

Customer avatar
Brent S June 16, 2017 4:07 am UTC
On a half move, you can perform any action that does NOT require a skill check. That means that hand-offs and grabbing loose balls are both perfectly legal. Neither are allowed on the free follow-up from a successful block and/or reversal.
Customer avatar
Kelton K April 02, 2017 2:42 am UTC
Seems very fun, I'm excited to try it out. I am confused on a few parts of the rulebook, though. What are scouting cards? And what about the section about drafting, are there rules/guidelines for that anywhere?
Customer avatar
Brent S April 02, 2017 5:58 pm UTC
There are two scouting cards per team- one for each coach. The scouting cards are a quick reference for the skills of the impact, star, and superstar players. You already know if a player has special skills just by looking at the jersey number. You can then refer to the cards for a reminder if you're not sure what they can do. You can see an example of the cards here:

The drafting and league rules will be released at a later date. The file here will be updated for free!
Customer avatar
Jason S March 07, 2017 8:46 pm UTC
In reviews, I've seen a recurring theme of "I don't like sports games, but..." or "I don't like American football, but...". Now I haven't had a chance to play yet, but from reading the rules and watching demo games, I think that I have to agree. This seems like something special. I'm very excited for this game. I don't even have anybody to play it with yet. I'll have to go find somebody. :)
Customer avatar
Brent S March 08, 2017 12:49 am UTC
Thanks Jason! I can't wait for you [and the rest of the world!] to get to take it for a spin. If you can convince someone to just run a single play with you, I think you'll have yourself a regular opponent. You could always travel to Florida to play against me and some of my local playtesters. :)
Customer avatar
David F February 25, 2017 6:47 pm UTC
Where do I get the cool card... er... controller stands? (red and blue) I'm diggin' this game dude. Very clever.
Customer avatar
Brent S February 25, 2017 8:57 pm UTC
Thanks David! The only way to currently get the 8-BIT controller card stands is in a physical copy of the game. Pre-orders should go live next week. That version of the game has:

- 592 player and scouting cards [all 32 MFL teams including 3 alternate line-ups]
- 256 player tokens [8 for each of the 32 MFL teams]
- 1 deluxe rubberized cloth football field
- 2 MORE FUN! LEAGUE 8-BIT controller cards stands [in red and blue]
- 20 clear acrylic stands
- 12 yellow wooden time cubes
- 4 red wooden timeout cubes
- 2 brown wooden football cubes
- 12 orange wooden fire cubes
- 4 down markers
- 4 skill check dice
- 2 PLAYMAKER dice
- 12 orange wooden fire cubes
- 1 scoreboard
- 1 rulebook
- 1 team guide
- 6 quick reference sheets

I think that's everything! :)
Customer avatar
Jason S March 03, 2017 12:39 am UTC
Is it next week yet?
Customer avatar
Brent S March 03, 2017 3:33 am UTC
Not quite yet! We are currently in the process of doing the final testing on the Pledge Manager, so it won't be long now. There are over 100 unique data points that have to be entered and tested since we are using customized shipping rates so it's a little labor intensive.
Customer avatar
Jason S May 09, 2017 9:19 pm UTC
I just remembered this game (while playing a game of Rogue Planet) and was wondering what the status is now? I placed a pre-order. Are things in production or something?

Customer avatar
Brent S May 11, 2017 2:25 am UTC
The games for distribution in the US and Canada just arrived in port a couple of days ago! It should take about 5-7 days to offload everything and clear customs, and a few days after that the games will begin shipping.
Customer avatar
Jason S May 11, 2017 9:36 pm UTC
"WOOT!", as they say.
Customer avatar
Jason S December 30, 2016 7:24 pm UTC
All I have is the game play from the video to base it on, but this looks like a really solid, fun game. What I would like is to be able to buy this as a regular old board game, like in a box or something.

How likely is that, or can you suggest an alternative?
Customer avatar
Brent S December 31, 2016 2:28 am UTC
Hi Jason! It's very likely.

If you follow me on the game's page on, my website, and/or the Kickstarter page, you'll get an alert when the preorders go live at the beginning of the year. Not only that, but you can learn a lot more about the game, the teams, and check out some more videos and reviews. Hope to see you then!

Customer avatar
John P February 26, 2017 4:01 am UTC
I'd also love to get the physical game since I missed the KS.

Will the retail boxes also have the KS upgrades? Such as the cloth play mat, card stands, and extra teams?

Edit: Sorry, just saw your more recent post regarding components. Nm.
Customer avatar
Brent S February 26, 2017 5:41 am UTC
No worries! As you already saw above, the version that you will be able purchase during the pre-order/pledge manager has everything, and it will be going live soon.
Customer avatar
Mark V December 29, 2016 11:14 pm UTC
Any chance the field can be done as a full size multiple page pdf file? Much easier than trying to resize the jpg imo. I am planning on attaching it to some foam board.
Customer avatar
Brent S December 30, 2016 3:14 am UTC
I'll look into it Mark! There's definitely a chance, but there are a few other things that have priority right now. On a related note, you will be able to order it on a rubberized cloth playmat very soon.
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File Last Updated:
December 24, 2016
This title was added to our catalog on December 24, 2016.