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A Magical Medieval Society: Western Europe
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A Magical Medieval Society: Western Europe


"If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide.

The Third Edition of this product is now available for sale here, containing 40 new pages of information, including expanded chapters and a new chapter on western european warfare, and a new chapter on how to name places. 

This 144-page supplement is for GMs and players who wish to add a touch of realism to their game. It's for the people who'd like to flesh out the background of their gaming world, but don't have the time to dig through scholarly books. A Magical Medieval Society: Western Europe provides you flexibility and advice in creating your own world. It contains a massive amount of game-usable information about the medieval period and focuses on how D20 magic could change a traditional medieval setting. Generation systems for kingdoms, cities, manors, aristocratic wealth and landholding; a thorough construction system; and an economic simulator allow GMs to recreate the high middle ages feel with ease.

A Magical Medieval Society: Western Europe solves age-old dilemmas like: How much does it cost for my PCs to repair the formerly-orc-infested abandoned keep they want to use as a home base? What would happen, politically, were the PCs to set up their keep? How big is my city of 15,000 people? How many buildings are in my city? What do all the NPCs do? How do I start my PCs on the road to becoming kings? Just how much does a king earn a year anyway? What about just a regular noble? How big is a kingdom of 5,000,000 people? How many cultivated acres does it take to feed them? How should I map towns, cities, and smaller communities within my kingdom? What type of government should I use for my kingdom? How does magical religion really work? Just what do those NPCs do with all their time?

The questions plaguing DMs and world-builders for the past twenty-five years have now been answered!

Don't forget to check out the new chapter about War! A Magical Medieval Society: Western European Warfare is available for only $6.

Here's what other reviewers have been saying....

"It's not a setting in and of itself, but a meta-setting you utilize for depth and richness on your own setting." Joe G Kushner at EN World.

"This is one product I’d recommend that every GM who is serious about world creation have on his or her bookshelf." Glenn Dean at D20 Magazine Rack

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September 28th, 2016
Classic, has some useful information but is otherwise overrated. [...]
August 3rd, 2006
Nothing more should be said on this excellent product. It is a must-have for any serious DM running "verisimilitude" medieval campaigns.<br><br> <b>LIKED</b>: There is as much deeply descriptive text as there are table [...]
March 24th, 2006
A Magical Medieval Society has been thoroughly reviewed, so I'll just add some comments that I think are not covered as much. The writing is quite good (easy to read and understand) and the editing is pretty good (some misspelled words and rough subse [...]
December 8th, 2005
Absolutely one of the best products (pdf or otherwise) that I have purchased in the last few years. If you are looking for an informative, consistent medieval take on a fantasy world, then this is the product for you.<br><br> <b>LIKE [...]
October 3rd, 2005
This is excellent. It helps a GM understand how a magical medieval society might work. Unlike a medieval society, a magical medieval society has... well, magic. And that can really change things. The book is a wealth of inspiration.<br><br> [...]
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Product Information
Platinum seller
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File Size:
12.7 MB
Original electronic
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File Last Updated:
November 30, 2008
This title was added to our catalog on March 21, 2003.