AN ARSENAL OF GADGETS
Superheroes (and villains!) are famous for the super-science gadgets they use - everything from blaster pistols, to flying platforms, to armored capes, to super-handcuffs... and more. Gadgets And Gear brings you thousands of such amazing devices for Champions! It includes:
- Weapons: Hundreds of super-weapons, ranging from blasters and lasers to trick arrows, arsenals of "theme" weaponry, restraint and capture devices, and more.
- Defenses: With so many super-tech weapons in the hands of villains, heroes need a way to protect themselves! Gadgets And Gear includes powered armor suits and devices, force field gadgets, and other equipment to keep your character safe and sound.
- Movement Gadgets: To get to the scene of the crime, heroes need glider capes, rocket flyers, teleportation webs, flight rings, and other ways to travel.
- Sensory And Communications Gear: When a hero needs to keep in touch with his teammates, or find his foes, Gadgets And Gear has wrist-radios, x-ray vision goggles, infrared lenses for his mask, and more.
No matter how high-tech your villains, or how clever your gadgeteer characters, Gadgets And Gear has just what they need!
Stock #: DOJHP210 160 pages Retail: $18.99 Author: Steven S. Long
This is a 6.72 MB download of a PDF document.