I thought I was through with surprises after six years in the merc trade. We've been sent on a lot of stuff. Its not unusual for us to be hired by people we never see. It's not out of the ordinary for us to be told to do things we don't understand... "ours not to reason why," and all that. And its par for the course to be sent place we've never been before. I've grown used to that. But I've never been sent on a mission to an island that doesn't have the decency to exist. I was under the impression that an island had to be above water... isn't that why they call it dry land?
Operation Crouching Dragon
In the South China Sea lie a group of very tiny islands, some of which are under water at high tide. The British call them the Spratlys and marked them on charts only because they were a hazard to navigation. They were never of much use to anyone until oil was discovered underneath them.
In AD 2000, five nations claim the islands, five nations have assigned them names, five nations have sent survey parties and military units to secure their claims, five nations have made arrangements with oil companies for their exploration.
The team is hired is hired by one oil giant to find out what the competition is up to. Easy as pie, right? In the middle of their mission, however, they make a discovery that is infinitely more important to their long-term survival... they discover what their patron is up to.
Operation Crouching Tiger takes the players to a minute island in the middle of the South China Sea, where forces from five nations claim the region's oil reserves. It's a situation so tense, the slightest spark could touch off a war, and the team is dropped right in the middle.