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City of Mist Core Book
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City of Mist Core Book

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Hit the rainy streets of an enigmatic metropolis as a modern-day legend in search for the truth. Investigate unsolved cases, uncover the stories of the city residents, and confront the hidden forces pulling the strings from beyond the veil of the Mist. Make hard calls about which aspect of your life to promote and which to neglect; then suffer the consequences. And when it all falls apart, stop holding back and become the unstoppable incarnation of your Mythos…

The City of Mist Core Book contains everything you need to create and run City of Mist stories: rules for creating your own characters and crew, a comprehensive explanation of the roll+tags system, the Mythos & Logos character development rules, and a complete guide for the MC (aka Game Master) including tips on how to orchestrate the drama as well as guidelines and examples for creating cases, characters, locations, and story arcs.

The rulebook design is a homage to super-powered noir graphic novels with six comic strips, full-spread chapter covers, and staggering character and location art back to back.


  • Chapter 1: The Lowdown has the inside scoop on the life of a Rift (a player character) and the process of awakening, and describes some of the main City districts, locations, and local Rifts.

  • Chapter 2: Who Are You? is a guide to the Exposition Session, in which you create your series as a group. It includes the complete character creation system using themebooks (questionnaires), quick character creation with Character Tropes, a system of crew relationships reflected in Help & Hurt points, sample crew themes, and a crew themebook.

  • Chapter 3: Working the Case is a comprehensive set of player rules, detailing the rules of the conversation, defining the use of tags and statuses as well as resources such as Clues and Juice, expanding on all eight core moves, as well as on four cinematic moves: Voiceover Monologue, Flashback, Montage, and Geek Out During Credits.

  • Chapter 4: Moments of Truth describes the game’s character and crew development system, including Mystery and Identity rules, Moments of Evolution, Nemeses, expanded Avatar and Sleeper (“Denying the Beyond”) rules, and three extra theme types: Ally, Base of Operations, and Ride.

  • Chapter 5: Behind the Scenes is a detailed breakdown of the MC’s roles, a step-by-step guide on how to run sessions including a variety of tools to help make your game cinematic, and an in-depth walkthrough for creating your own cases and designing your series based on the Iceberg model.

  • Chapter 6: This is MY City! is a comprehensive guide to Avatars and their operations and includes Avatar profiles, rules for creating and handling Dangers with a Danger Profile directory containing ready-to-use Dangers, and a special section on creating and using custom moves with templates and ready-to-use moves.

  • Throughout the book: a host of colorful examples for every rule and a range of optional rules to allow you to adjust the game to your group’s needs, with a specific emphasis on controlling the challenge level of your game.

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Critiques (4)
Discussions (10)
Customer avatar
Nathan R March 20, 2018 6:39 pm UTC
I have the v1.2 pdf from the Son of Oak website. Is it just me, or are the page numbers for the Dangers in the Appendices all incorrect?
Customer avatar
March 13, 2018 4:27 pm UTC
Is there going to be a POD option for this game? Neither of my local gaming stores here in the UK can get physical copies and it's not available on the UK Amazon store either.
Customer avatar
February 27, 2018 3:17 am UTC
I would have to echo some of the comments below. This is an outstanding game. The tag system is flexible and robust system for Apocalypse world that allows for the most character customization I have seen for an Apocalypse engine game. I think this game will do for Apocalypse Engine games what Dresden Files did for Fate.

The physical book is top quality and great art. Can not recommend this game enough.
Customer avatar
Pierre S December 20, 2017 6:28 am UTC
Full-size preview: "Not Found
The requested URL /pdf_previews/225177-sample.pdf was not found on this server."
Customer avatar
Jerry G November 13, 2017 5:39 am UTC
Hey guys I didn't know there was a hardcover book, is there a discount if we bought the pdf and we want to order the actual book
Customer avatar
November 04, 2017 4:46 pm UTC
Hello, will the Campaign Book be in pdf also ??? Thanks in advance.
Customer avatar
Amit M November 07, 2017 10:44 pm UTC
Yes, when it's ready, the Campaign Book will also be available in PDF format.
Customer avatar
November 08, 2017 5:15 am UTC
Alright!!! Thanks mate.
Customer avatar
Michael B November 01, 2017 4:02 pm UTC
I got this some days ago (I had ordered from the Son of Oak website) and I have to say, this is awesome! I loved the Quickstarter set already, but the character options presented in the core book make this even more my favourite setting and game at the moment. Really well done! Definitely my favourite game "powered by the Apocalypse"!
Customer avatar
Amit M November 07, 2017 10:44 pm UTC
Awesome, Michael! Thrilled that you liked it :)
Customer avatar
Amit M October 31, 2017 8:04 am UTC
Bookmarks will be added within the next few days.
Customer avatar
October 31, 2017 12:03 am UTC
How long until a print version is available?
Customer avatar
Amit M October 31, 2017 8:05 am UTC
The current estimated release for the print version is January 2018.
Customer avatar
Alan B November 05, 2017 1:15 am UTC
Will this print version be coming in POD?
Customer avatar
Markus W October 30, 2017 11:51 pm UTC
Visually gorgeous. But missing any kind of bookmarks. Will there be an update to include them?
Customer avatar
Dan D November 02, 2017 12:16 am UTC
In case you didn't see Amit's reply, v1.1 of the PDF is now available, with bookmarks! Cannot wait to get my hardcover!
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November 17, 2017
Cet article a été ajouté à notre menu sur October 30, 2017.