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Metafiction

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Suggested Price $1.00

Many people dream of traveling to the worlds they read about, or stepping into the movies they love. We wish we had in our world what our favorite characters have in their worlds. Sometimes, getting what we want is worse than not getting it. Fictional worlds are as real as our own, separated by nothing more than quantum probability. Metafiction is a two-page RPG about people who can travel to fictional worlds and bring parts of them into our world. Characters are described in terms of how closely they resonate with these alternate worlds, in both useful and dangerous ways. They use points of Coincidence between themselves and certain works of fiction to draw those imagined worlds into our own reality, or to travel from one saga to another. Points of Entanglement tie them far too closely to these worlds, turning them into pawns of fiction. Ideal for an evening of escapism, the game is designed with a three-panel layout, so it can be folded into a pamphlet. Everyone at the table can have both their character sheet and a complete copy of the rules! Metafiction was designed as part of the Compact RPG Challenge at The Forge. It was inspired by Dan Simmons' Olympos and the excellent JAGS: Wonderland supplement.

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Reviews
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November 20th, 2006
For being a 2 page game, there is a lot of potential for seasoned gamers. The basic idea is the PCs either travel to fictional worlds (movies, novels, comics, etc.) or draw people or things from fiction. The rules are not what I would call great as the [...]
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Product Information
Copper seller
Rule System(s)
Pages
2
Edition
1.0
Publisher Stock #
VAG8002
File Size:
0.17 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
November 19, 2006
This title was added to our catalog on November 19, 2006.