Quicksilver is a fantasy role-playing game set in the Kingdom of Seloria, where subjugated Goblins and visiting Elves vie with the ruling humans for possession and mastery of the precious magical metal, Quicksilver! Skilled quicksilversmiths can shape and enchant it with their own psychic power. But beware! The more of it you shape, and the more power you grant it, the more likely it is to awaken - with an inimical mind of its own...
This stand-alone game includes rules for six player races, 52 advantages and disadvantages, 58 skills, 10 sorcerous disciplines, quicksilver manipulation, and extensive information on the Kingdom of Seloria and its world. Written and illustrated by Jeff Dee and Talzhemir, with a fantastic cover painting by industry veteran Denis Loubet!
[NOTE: This is the STAND-ALONE version of Quicksilver, featuring the "Pocket Universe" 2d10-based system. This is not the Pathfinder Sourcebook.]