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Bells of War
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Bells of War

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Bells of War: A Let Thrones Beware Adventure.

It has been three and a half days since your caravan departed from the Gate of Thorns
at the behest of the Baronet. Three and a half long, stressful days. The reason for the
caravan's departure before the Passage is known only to Blue Shell, Captain of the Baronet's
guard. Rumour and speculation abounds; guards and peddlers alike whisper that the
Baronet has entrusted his Captain with a secret treasure, but no-one can guess at why
it is being brought to the small refuge village of Chael Hollow.


Bells of War serves as introduction for your gaming table to the core concepts,
mechanics, and style of Let Thrones Beware. Through a series of encounters, players
will learn how the non-combat and combat challenge system works. GMs will learn how
(and why) the system works the way it does, how to build effective and challenging
encounters, and how to respond to player decisions.

This adventure establishes the groundwork for a long-term campaign spanning
the hero, champion, and legend tiers of play. Primordial forces, mythic foes, and
settlement management are all introduced to the groups who complete this adventure.

This adventure requires the Let Thrones Beware open beta core book to play.


 
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Product Information
Author(s)
Pages
54
File Size:
1.69 MB
Format
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
April 13, 2018
This title was added to our catalog on April 20, 2018.
Publisher Info
Korvidae Games
Publisher Average Rating