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Dungeon Crawl Classics #17: Legacy of the Savage Kings

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Watermarked PDF
$7.99

An adventure for character levels 4-6

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.

For centuries, the Great Swamp has hidden hints of an ancient culture of barbarian kings. While passing through this miserable bog, the PCs encounter Stygoth the Damned, a half-dead black dragon driven mad by a mysterious disease. Delving further, the heroes discover that the disease is tied to the very swamp itself. A great corruption once infested this place, destroying the savage barbarian kings and leaving only mighty statues as their legacy. Now this corruption has returned, and a terrible Witch Queen is mining the corrupted swamp-earth to produce evil, blighted artifacts. In order to stop the spread of these evil weapons, the heroes must enter the ancient caves of the savage kings, put to rest the corrupt legacy of their downfall, end the disease that scars the land, and then face off against the Witch Queen herself.

If you enjoy this adventure, look for the rest of the Dungeon Crawl Classics series!

Features:

  • The first Dungeon Crawl Classics module to have a detachable cover. The inside cover is a 2-page map spread, just like the classics!
  • An exploration-style adventure where the PCs gradually unearth a greater mystery.
  • More than 50 keyed encounter areas with a wide variety of monsters, puzzles, traps, and hazards.
  • 7 illustrated player handouts

Writer: Harley Stroh
Cover Artist: William McAusland
Back Cover Artist: Leo Winstead
Interior Artists: Ian Armstrong, Jim Holloway, Doug Kovacs, William McAusland
Cartographer: Jeremy Simmons

GMG5016; 40 pages.

 
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Reviews (4)
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Reviews
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January 14th, 2007
Make sure you have a northern area in your campaign world where a bog or swamp makes sense to fit this adventure in. LIKED: The history is complete enough to provide motivations for most of the NPCs, but generic enough to fit into any stan [...]
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June 24th, 2006
This is my second DCC and i'm liking it more and more. I'm not a hard-core DM and i dont have much time to prepare or make my own campaigns bottom up, so the way these adventures are made save me alot of time. I link all the stories together and throw [...]
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April 10th, 2006
I've really agonized over this review. If there's anyone here who follows my reviews, or gets any use from them, you may have noticed that I rarely write negative reviews. Usually, I will only write a negative review if I feel that the product misrepre [...]
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July 10th, 2005
While the other dungeon crawl classic have been quite good (with, I feel, the 1 exception) this seemed to lack that vital something. There are a number of great encounters and some very interesting ideas. Having grown up with dnd for 22 years now I [...]
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Product Information
Electrum seller
Publisher Stock #
GMG5016
File Size:
5.05 MB
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Original electronic
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File Last Updated:
October 22, 2009
This title was added to our catalog on July 02, 2005.
Publisher Info
Goodman Games
Goodman Games
Publisher Average Rating