Often Denis Gerfaud’s scenarios for Rêve
have a wry and skewed take on the classic fantasy roleplaying genre. Rather than postulate prodigious protagonists performing outrageous acts of heroism, they often involve Journeyers stumbling upon a small wrong in the Dreaming needing to be set right. Always, though, the solution is more about correctly interpreting the poetic analogies of the scenario, rather than, er, slaying a dragon so to speak. The three scenarios included herein and written by Gerfaud (The Chrysobelle, Vale of Phosneratu
, and Dread Ringers
) are classic examples of this sentiment.
Other scenarios here, not written by Gerfaud, nevertheless attempt to capture some of the mood of this game that French players have been enjoying for over two decades now. They, like the author they are inspired by, are deliberately skewed, and take as their props everyday situations and objects absurdly or surreally distorted. Vault of Dreams
is 93 pages long and includes:
A Unicorn Dream
A Nose of Hypnos
Vale of Phosneratu
Tempest in a Teacup
The Sacrificial Oracle
The Dressmaker of Gothga
The Dark of the Well
Finally, two appendices provide background information on the City of Crossroads, Gothga, and a new creature by Pierre-Alexandre Sicart, the bouncer.
Of course, these kinds of scenarios might not be everyone’s cup of tea. Even if you’re looking for some good ol’ hack and slash, though, you will find plenty of baddies here to cut your teeth on—just check out Dark of the Well
, which if properly adjudicated is sure to rack up a respectable body count. And remember: combat in Rêve
can be quite lethal, and death can come quickly. After all, as Alice can attest, the best dreams are menacing.