An adventure for character levels 6-8
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.
The legendary city of Freeport is a seedy port town where former pirates settle down to become "businessmen" while street gangs fight over the slave trade. In the deepest warrens of this already dangerous place, mad cultists worship unspeakable gods -- and sometimes these sinister deeds bubble to the surface. There's a dark shadow over Freeport today, as yet another innocent child has gone missing. The trail leads to the old Cresh Manor, boarded up but not forgotten. The city needs heroes to find these missing children. But are the heroes brave enough to conquer the dark shadows of Freeport?
If you enjoy this adventure, look for the rest of the Dungeon Crawl Classics series!
- A classic "haunted house" dungeon crawl set in the gritty pirate city of Freeport.
- A gruesome setting that pits the heroes against diabolical enemies.
- 15 player handouts!
Writer: Rob Schwalb
Cover Artist: Jim Pavelec
Back Cover Artist: Stacy Drum
Interior Artists: Jason Edwards, Friedrich Haas, Jim Holloway, Doug Kovacs, Cliff
Kurowski, Lokarian, Brad McDevitt, Jesse Mohn, Chris Watkins
Cartographer: Jeremy Simmons
GMG5019; 64 pages; $8.99.