|Albenistan: Election Day (Modern Dispatch 113)|
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The Umarov government is finally meeting some of its promises, and a general election is imminent. No one believes the assurances of a free and fair election, though most make comforting noises. The nationalist extremists known as Holy Motherland Albenistan have vowed to do what they can to derail the elections. The international monitors have arrived, intent on seeing the government keeps its word. Security has arrived as well, intent on insuring the HMA can't keep theirs. In the middle of this, one of the few non-violent reform politicians is ready to cast his vote in a particularly dangerous section of Khorforjan, a particularly dangerous city. And who gets the nod to provide security? That's where you come in.
Albenistan: Election Day (...
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Part 3 and the conclusion of the Albenistan Series.
Time is running out. Somewhere, a nationalist extremist has a deadly device he is preparing to unleash on an unsuspecting populace. The Albenistan military believes it knows where the device may be, but the Increment--the para-military, special operations wing of Great Britain's Secret Intelligence Service--believes the extremist and his device have reached the city of Khorforjan, the center for the international effort to aid the refugees in the unstable region bordering Afghanistan. With no support and little time, the Increment team rushes to Khorforjan, hoping to avert the insane gambit of a remorseless criminal.
This no-FX, Modern adventure for 4 characters of levels ...
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Part Two of the Albenistan Series, a d20 Modern adventure supplement
Information gathered from a raid on a drug smuggling waystation near the village of Ashkashem has led Great Britain's Secret Intelligence Service to investigate an abandoned vehicle repair facility near the town of Qalashar along Albenistan's border with Afghanistan. It seems the abandoned facility is abandoned no more. Someone has occupied the base, but for what purpose? Worse, a letter recovered in the Ashkashem raid refers to a device or weapon that will 'strike fear in the hearts of the enemy and destroy their feeble resolve.' What kind of device could be hiding at the Qalashar facility? Fear of what this weapon might be and how it could be used has lead the SIS to reactivate the Increment unit that success...
|Raid On Ashkashem|
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The government of the Central Asian Republic of Albenistan has given the UK's Special Intelligence Service permission to operate within its borders. The drug trade has moved into the mountainous, lawless region along the border Albenistan shares with Afghanistan. Players take on the roles of special military operatives working for the SIS' covert, direct action unit, the Increment. Sent to neutralize a drug smuggler's camp, the team runs into more than just criminals and opium.
"Raid on Ashkashem" is an adventure for 4 to 6 characters of levels 9 to 11 using the d20 Modern Roleplaying Game. This supplement can be used as a stand-alone adventure or as the introduction to the Albenistan Series. The Albenistan Series consists of three adventure supplements ...