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D20 Espionage Operations Bundle [BUNDLE]

D20 Espionage Operations Bundle [BUNDLE]


Covert Teamwork
Regular price: $1.95
Bundle price: $1.50

When a team works well together, when they are firing on all cylinders, when the plans come together seamlessly, the formerly impossible becomes all too easy. Corporate takeovers, legendary scams, the kind of small unit military victories that would leave Sun Tzu scratching his head in bewilderment..... put enough planning in and they can all be yours. The small unit tactics presented in this sourcebook are effectively feats. Like feats, these tactics have prerequisites and offer new capabilities to any unit trained in their use. Unlike personal feats, no one person on the team has spent a feat slot purchasing the new capability, nor does any one person have to meet the prerequisite. Instead, the entire team works together to meet the prerequisites, and spends action points in unison to ac...

Debatable Actions
Regular price: $1.95
Bundle price: $1.50

Debatable Actions is a PDF that focus on the arena of resolving conflict without violence but with words. The PDF creates three systems can be used to adjudicate debates of various types from legal to political to economical. Simple debates are used for minor confrontations, "super-simple" debates for easily decided sidetracks, and complex debates for situations central to the plot of the campaign. It's up to the GM to decide which is appropriate for the circumstances. This 13 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world, including Haven: City of Violence and Haven: Full Metal Zero. Nobody does the d20 Modern espionage and spies better!!!


Modern Maladies
Regular price: $1.95
Bundle price: $1.50

Modern Maladies provides an in-depth look into the hazards of disease and illness in a d20 Modern campaign. Some of the physical ailments presented in this product derive from pure fiction, but many also exist in real-life - including biological weapons, chronic conditions, and worldwide epidemics. For the authentic diseases, defining their effects in game terms can never fully characterize their impact on actual sufferers of such conditions. Even so, most GMs should find Modern Maladies useful for introducing new challenges and realistic hazards for their modern heroes to encounter.

This PDF contains 30 real world diseases, 10 fantasy/sci-fi diseases, several templates for monsters created by disease, and the Advanced Class: CDC Specialist.


Tell Me Now
Regular price: $1.95
Bundle price: $1.50

Blood drenched, tense interrogations, battles of wills and wits between POW or elite espionage agents and torturer are a staple of military and espionage fiction. The variant rules for torture and interrogation presented in Tell Me Now can dramatically change the feel of your game. The creation of the Break Counter rules drag out torture scenes, altering the pace of the game, forcing players and GMs alike to focus their attention and large blocks of game time to a horrific part of modern combat. Instead of a brief scene before the inevitable prison break or rescue mission, where the hero has to roll a quick d20 Fortitude save to resist torture, using the rule presented in this book means that if a hero is tortured those around the table will feel it. This 11 page PDF is just the sort of...

Use as Misdirected
Regular price: $1.95
Bundle price: $1.50

Junk, junk and more junk. The kind of stuff you never bother to write down on your PC'ss character sheet, the ordinary detritus of the 21st century. Still, just because its common place doesn't mean it can't be used in some really interesting ways. Why don't you walk back to your garage, and this time, ask yourself, how can I rack up some kills with every tool and useless piece of junk I see the next time I belly up to the gaming table? Sure, the obvious solutions present themselves. Your 17 Strength juggernaut can pick up and wield a running lawnmower as an improvised melee weapon the next time the game master springs a zombie apocalypse on the group. But what else could you do with that zombie mutilating John Deere mower of yours? Would you believe that with enough ranks ...

Verbal Diplomacy
Regular price: $1.95
Bundle price: $1.50

Any game that features the politics and deal making is going to need this supplement.  This product is a great addition to Debatable Actions. Presented here in this sourcebook are everything you need to expand any and all negotiations and political deal set in a modern d20 / OGL setting.  This sourcebook includes:

  New Uses for Skills like Appraise, Gather Information, Knowledge and PerformOver 15 New feats including Arbitrate Dispute, Determine Objective, Looking For Trouble, Public Support and Sense Of The Room.Red Tape Of Bureaucracy: A great way to “tie up” PCs.

This PDF is just the sort of thing needed for GMs to add depth to any gr...

Total value:$11.94
Special bundle price:$9.00
Savings of:$2.94 (25%)

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File Last Updated:
December 01, 2006
This title was added to our catalog on December 01, 2006.