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Legends of Sorcery

Legends of Sorcery

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RPG Objects

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$8.95

Welcome to Legends of Sorcery, the magical companion sourcebook to RPGObjects' Legends line of historical fantasy supplements. Past products in the Legends line have walked a fine line with magic, either incorporating a limited magical presence into the rules themselves (as was done in Legends of Excalibur) or publishing magic rules for each setting in a separate book for the Gamemaster to use or exclude as appropriate for his particular campaign (as was done in Legends of the Samurai). Legends of Sorcery takes the latter approach one step further, serving as the magic supplement for all future books in the Legends line. From this point forward, Legends books will be written as magic-free historical sourcebooks, providing historical information and combat classes. They will include guidelines for using Legends of Sorcery to add magic to the setting or time period (if desired).

What's different about Legends of Sorcery?
Legends of Sorcery is a skill-based magic system that abandons the spell slot system found in traditional fantasy d20 games derived from the SRD. It also abandons the spell point alternative used in past Legends books. Spells are cast with a skill check; the result of failing this check depends on the margin by which the skill check failed. Characters learn spells the same way that they cast them, except that learning a spell (adding it to the list of spells a character can use) is somewhat easier than casting that spell in the heat of battle. In addition to using a skill to represent spell casting, Legends of Sorcery also introduces the concept of the Base Magic Bonus. This represents the magical power inherent in the character's class, and serves as a modifier to any skill check the character makes to cast or learn a spell.

What's the same about Legends of Sorcery?
More than you might think. In this system, a character's spellcasting ability is limited by his skill and magical power, not by the number of times each day he can cast a given spell. However, Legends of Sorcery still uses spell levels, and all the spells in the PHB and other 3rd-party supplements will work under the rules presented here, should you wish to use them. This product changes the way spells are learned and cast, but does not alter the spells themselves.

Legends of Sorcery Includes:

  • A new skill based casting system.
  • 11 spell casting core classes: Alchemist, Artificer, Elementalist, Hermit, Holy Man, Monk, Naturalist, Pagan Priest, Priest, Sage, Seer, Trickster.
  • New and modified metamagic feats.
  • New Spells.
  • New magic options
  • Fate and Destiny system

 
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Reviews
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August 3rd, 2006
First off, this is a well thought out addition to any campaign where you are tired of the standard magic system, but don't want to have to totally rewrite every NPC you come across in a standard D&D campaign supplement. The system is very similiar [...]
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March 23rd, 2006
This products overhauls the spell system common to d20 and instead implements a skill-based spell system. Knowledge checks determine the character's ability to know and cast a spell. It allows for spell casting above normal levels as well as for detrime [...]
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February 27th, 2006
This is an incredible use of the core d20 mechanic. It is brilliant in its simplicity, and near boundless in scope. LIKED: Everything DISLIKED: That it didn't include any classes that had the best Magic bonus. QUAL [...]
Chris G. [Featured Reviewer]
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January 7th, 2006
Legends of Sorcery Legends of Sorcery continues a very strong product like of historical fantasy. RPGObjects other books in the line have covered the Dark Ages, Arthurian legends, and to the land of the Samurais. They have really captured the histor [...]
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Product Information
Silver seller
ISBN
1-30000-095-2
Publisher Stock #
RPO4500
File Size:
6.5 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
December 15, 2005
This title was added to our catalog on December 15, 2005.
Publisher Info
RPG Objects
Publisher Average Rating