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1492: The New World

1492: The New World

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1492: North America is the fourth product in the popular 1483 Medieval board game series by the Guild of Blades Publishing Group. It may be played alone or combined with Europe 1483, Asia 1483 and Africa 1483 to create a massively large multi player board gaming experience.

1492: North America introduces the new nations of the Aztec Empire, Tarascan Kingdom, Pueblo Kingdom, Cahokian Trade Federation and up to 5 tribal player nations. Additional game rules have been provided for the nations of the "old world" to discover the "new world" or vice versu, including the restriction of no cavalry units on new world nations until it has been been discovered and a set number of turns to allow for the eventual introduction of horses there.

 
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