Description:
Unlock the Sinister Secrets of Freeport!
From the moment of Freeport's inception, the subversive
cults of terrible and fearsome gods have plotted and
connived to find a way to bend the city toward their own
sinister goals. From the dreaded Brotherhood of the Yellow
Sign to the alien priests of the snake-god Yig, it seems
Freeport is infested with these strange and unsettling
groups. Whether allied to some dreaded demon prince or
serving a bloody ghost who demands his children kill for
the love of killing, the cults of Freeport are a constant
and dangerous threat, forces of such evil they nearly defy
description. Most Freeporters may wonder what villainy is
afoot, but many have learned to not look too closely, for
sometimes it's better not to know what malfeasance brews
in their neighbor's home ... or beneath their very feet.
Cults of Freeport peels back the swashbuckling
facade of this infamous city to take an unflinching look
at some of the most disturbing groups that call this city
home. Inside this blistering sourcebook, you'll find eight
lavishly detailed cults, including a detailed description
of the cult's goals, motivations, tactics, and their impact
on the city. In addition, each entry includes an overview
of its membership, its recruitment policies, and tons of
plot frameworks to help you feature these groups in
adventures of your own design. Inside this sourcebook,
you'll find details on all of the following cults:
- The Brotherhood of the Yellow Sign: A foul group of madmen devoted to the horrific Unspeakable One.
- The Priesthood of Yig: The ancient religion of the lost Valossan Empire that seeks to find its place in a world dominated by lesser races.
- The Lost Souls of Yarash: Bloodthirsty pirates that butcher innocents to glorify their bloody-handed god.
- The Esoteric Order of Starry Wisdom: A hidden cabal of wizards behind Freeport's Wizards' Guild who search for the power contained within the elusive Azoth Stone.
- Scions of the Destroyer: A filthy cult of demon-worshippers, they strive to release Abaddon from the Bottomless Pit and usher in the final age of the world.
- The Charnel Children: A ghoulish pack of cannibal children led by a muttering lunatic devoted to the bestial Charnel God.
- The Society of the Velvet Whip: Deviants dedicated to the exploration of pleasure and pain, they infest Freeport and erode its morality with their excess.
- The Obsidian Brotherhood: A strange cell of killers and scholars united in their thirst for the knowledge contained within the fragments of a being known only as the Wanderer.
Cults of Freeport follows the pattern
established in The Pirate's Guide to Freeport in
that it dispenses with game statistics to ensure this
sourcebook useful no matter what campaign setting you use
or game system you play. The Brotherhood of the Yellow
Sign was just the beginning. Learn the unspeakable truth
about Freeport's corruption in Cults of Freeport!
- PDF Features:
- Created from source files - not a scanned PDF
- Bookmarked
- Linked Table of Contents and Index
- Gold Vendor Updates*
- Best with Adobe Acrobat Reader 8 or later
- Edition Credits:
- Design: Steve Darlington, Jody Macgregor, Robert J. Schwalb, Dan White, and Chris Williams
- Editing: Scott Haring
- Development: Robert J. Schwalb
- Proofreading: Tim Emerick
- Art Direction and Graphic Design: Hal Mangold
- Cover Art: Tyshan Carey
- Cartography: Andy Law, Sean MacDonald
- Interior Art: Toren "Macbin" Atkinson, Nick Greenwood, David Griffith, Danila Guida, Britt Martin, Michael Phillippi, Mike Vilardi
- Publisher and Freeport Creator: Chris Pramas
- Green Ronin Staff: Bill Bodden, Steve Kenson, Nicole Lindroos, Hal Mangold, Chris Pramas, Evan Sass, Marc Schmalz, Robert J. Schwalb, and Bill Bodden
* If this edition of the publication is updated due to the discovery and correction of typos or errata, you will get a free download of the corrected edition.
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