The jetbike lurched as the ray gun blast hit it from behind. Dr Litmus gasped as his vehicle lost power and began to fall.
“Grab my hand, Doc!” Kip Kincaid yelled as he came roaring up beside Litmus. “Quickly!” Dr Litmus leapt from his destroyed jetbike and grabbed Kip’s hand in midair. The jetbike began its long plummet to the lake miles below. Kip hauled Litmus up to the seat behind him.
“That was a close call!” Kip yelled back to him, “Having both of us on one bike will slow us down, but I still think we can make it.”
Dr Litmus looked around. “It appears we may have lost our pursuers anyhow. We may be out of danger.”
“Don’t count on it, Doc. These guys are fanatical about keeping strangers out of their City in the Clouds. Speaking of which...”
Fantastic Worlds: Pulp Action in the Far Reaches of Space is a tabletop miniatures game that simulates all the worlds-spanning action of the era of pulp magazines. Players can take on the roles of colorful heroes or unscrupulous villains. With ray guns, blasters, and phasers they can fight their way through the minions of interstellar crime or seek to control the universe.
This book contains all the rules necessary to play, customize heroes and villains, and create scenarios. Plus there are hree sample scenarios to help you get started.
So put on your bubble helmet, grab your ray gun, and get ready to explore some Fantastic Worlds!