"Sweet Chariot 2", a self-contained StarCluster role-playing game. Sweet Chariot is set on the world Chariot, where down is death and up is life, and the airships fly in between.
A refugee laden colony ship - a desperate hijack attempt - landers thrown together from ceramic scrap - a thick, narcotic atmosphere - blazing, deadly heat - civilizations scattered on mountain peaks - 500 years of isolation...
Sound like fun?
Sweet Chariot 2 is a single book containing everything needed to run a campaign on Chariot, and is interoperable with all StarCluster products. Sweet Chariot 2 uses the StarCluster/StarPool system used in Blood Games 2, but can be played with the StarCluster 2.5 percentile system as well..
Reviews of the original Sweet Chariot from 2002:
"...a world that backslid into primitivism with anachronistic retro-tech and more cultures offering potential clashes of ideologies than a rabid fan boy can shake a toy katana at!" "...what this game does best is set out to establish the world experience by way of environmental simulation, and thus drawing players into the process to learn a little something about the world they are playing in." 9 stars (of 10)
C. Demetrius Morgan, RPG.net Reviews
"A crunchy, dice-oriented system is married to a setting with a great deal of roleplaying potential, while adventurers on Chariot are as likely to ride horseback as to take a dirigible or a steam locomotive to their destinations. The contrasts arent always perfect, but they do make for a fresh and surprising SF gaming experience that can honestly be said to be different from anything else on the market."
The Creative Guy, Roll the Bones