Welcome to the GM's Day sale! From now through March 15th, this title has been marked down by 30%! For more values, visit our GM's Day sale page. â€œYou see a lumbering, 9-foot-tall humanoid, lurching towards you. It's hunched over at the shoulders, itâ€™s arms nearly dragging the ground. Its rubbery skin is the color of green moss, and it has tufts of greenish- black hair....â€
â€œItâ€™s a Troll -- everybody break out your fire attacks...â€
How many times has this happened to you?
Monsters should give the players a thrilling encounter, but itâ€™s incredibly difficult to convey a fear of the unknown when your players have had the usual assortment of monsters memorized for a decade or more.
Thatâ€™s where this product comes in.
To modify any creature, take the basic stat block of any monster, and then roll on the tables provided herein. The Monster Modifier
creates a one-of-a-kind template which is then immediately applied to a creature, creating a brand-new monster.
Before long, when their characters encounter a monster, the reaction you hear from your players wonâ€™t be a knowing recitation of the monsterâ€™s stats, abilities and weaknesses....but rather:
â€œWhat the heck is that thing?â€
â€œWhat do we do?â€