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GM'S COOKBOOK: Random Events #2
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GM'S COOKBOOK: Random Events #2


System: Any, contains no rules-specific material.


While the scenario, the ongoing quest, provides the meat in any campaign, a good Gamemaster needs more ingredients to add substance to the adventure, she occasionally needs to spice up slower parts of a gaming session. With that in mind Big Finger Games offers the GM’s Cookbook line of pdfs.

GM’S COOKBOOK: Random Events #2 offers twenty random happenings while traveling on the road or trekking through the wilderness.

Random and unexpected events can help give your campaign a realistic verisimilitude. It gives the players the idea their characters exist in a real breathing world and things are occurring outside the scope of their limited perceptions. They can hear snippets of conversation, witness strange actions that make little sense when you don’t know their context, or have unexpected encounters with denizens of the campaign world.

Check out Big Finger Games' complete line of GM's Cookbooks (color-coded by genre)!
gmcre1 gmre2 gmcrm1 Dungeon Jumpstarters 1gm9gmcsph1 gmcsph2 supherosubplots gmcme1  gmc10 
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September 11th, 2008
So you want to add a little flavor to your fantasy RPG adventure, a scene that adds a little "zing" but really has nothing to do with the substance of the adventure? Enter the "GM's Cookbook: Random Events" line. Installment #2 presents 20 little events-- [...]
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Product Information
Copper seller
Publisher Stock #
File Size:
1.28 MB
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
June 24, 2008
This title was added to our catalog on June 24, 2008.