Issue 26 of Signs & Portents Wargamer marks the separation of S&P into two free online PDFs, packed with articles about Starship Troopers, Gangs of Mega-City One, A Call to Arms and Mighty Armies. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Montyâ€™s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and itâ€™s still a great read!
Peace In Our Time â€“ The Interstellar Alliance Fleet has seen some fairly major tweaking in the latest A Call to Arms supplement, A Sky Full of Stars. Matthew Sprange takes a tour of the new fleet, and investigates the tactical options of the all singing, all dancing ISA.
The Arms Buyerâ€™s Almanac, 2127: Bombs & Ammo â€“ Fashion in Mega-City One is a powerful force - even the punks and juves that claim to rule the streets and plazas of the City of the Future knows that they have to be seen with the â€˜latest thingâ€™. If the latest craze just happens to involve upgraded fire-power, even better...
Massacre at Blade Fjord â€“ This monthâ€™s Battle Report may be familiar to those who attended the Mongoose Open Day. Can Richard (did you see what I did there?) Fordâ€™s alliance of elves and dwarves take on Matt â€˜New Guyâ€™ Keefeâ€™s barbarian horde? Itâ€™s a Mighty Battle for Mighty Armies!
Fire in the Heavens â€“ An old starship appears on the scanner screens of a star base. It doesnâ€™t respond to hails, and there doesnâ€™t seem to be any life signs aboard. Almost too late, the crew realise that it can only mean one thing - FIRE SHIP! A new scenario for A Call to Arms.
New Orders! â€“ In the harsh battlefields of the Starship Troopers universe, circumstances can change at a moments notice. The top brass can change their tactics at any moment, so the Mobile Infantry needs to be ever alert for New Orders! New rules and scenarios for the Starship Troopers Miniatures Game.
An Offer You Canâ€™t Refuse... â€“ Organised crime is a powerful force in Mega-City One. Once a gang becomes notorious enough, the top dog may attract the attention of the mob... but gaining their respect is difficult, to say the least! A new mini-campaign for Gangs of Mega-City One.
A Ghost From the Stars â€“ In the Babylon 5 universe, it is not uncommon for a ship to vanish without trace. Sometimes, however, they come back - and theyâ€™re no longer friendly! One such ghost ship returns in this new scenario for A Call to Arms.
Scenic Mayhem! â€“ The crew at Mongoose Towers were totally blown away when they saw Darell Phillipsâ€™ stunning scratch built and converted scenery for the Starship Troopers Miniatures Game. This epic article details just some of it - wait until you see The Bug Farm!
Who Judges the Judges? â€“ The Judges of Mega-City One are the fearless and incorruptible guardians of Law and Order in Mega-City One. However, if an individual is not quite as incorruptible as he should be, there is one force that can make even a hardened Street Judge know fear - the Special Judicial Squad, the Judges who judge the Judges! Rules and background for using the SJS in Gangs of Mega-City One.