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Wyrm Well is a short dungeon adventure. The characters have been led to or discovered an old uprooted tree. The tree's fall has exposed a stone staircase and doorway. Beyond lies a deep, long buried dwarven dungeon haunted by the creatures of yesterday. Known to utilize great magics to supply even a simple fastness with luxury, the dwarves often unearthed powers greater than themselves. Explore the deeps of the Wyrm Well and learn why even Dwarves may come to fear the dark.
Dwarven Glory is intended as a series of fast play adventure stories. Each of the adventures are playable as one shot scenarios. Some are loosely linked. Dwarven Glory takes place in the world of Aihrde (Erde, Earth, etc), in the southern Rhodope Mountains, the Smoking Giants, specifically within the edge of the Darkenfold forest. These mountains lie on the far western edges of the map as supplied by Troll Lord Games. Usage of Dwarven Glory in other settings or transplanted anywhere in Aihrde is as easy as finding an old mountain chain on your map.
The adventure is designed for 3-5 2nd level characters. A cleric is strongly advised!! There are several high hit dice monsters in the dungeon but several healing potions are supplied in order to help keep the characters robust and active... or alive, as the case may be. It is designed for the Castles & Crusades® Role Playing Game.