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Campaign Detailer Series Care Package [BUNDLE]

Campaign Detailer Series Care Package [BUNDLE]

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Watermarked PDF
$76.50
$53.55
Description:

THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...


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Ars Lingua
MSRP: $5.00
BUNDLE PRICE: $4.00

Language matters. Whether you are trying to order a new longsword from the blacksmith, ask for a woman’s hand in marriage, or stave off a horde of Goblins from attacking the village, what you say is important.

The current rules for the Speak Language skill do not allow for the reality of language. A single skill point represents the ability to fluently speak, read, and write any given language. While this allows for speedy game play, the intricacy (and reality) that different languages or dialects offer is lost with the current system. A 1st-level non-Human PC with an 18 Intelligence score has the ability to be fluent in both reading and speaking six languages!

Ars Lingua seeks to expand on the current Speak Language skill. Within this book you will find: A...

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Better Damage Through Alchemistry
MSRP: $5.00
BUNDLE PRICE: $4.00

"Hi dro chloric." The alchemical name tasted foreign in my mouth. "And that is the strongest acid you have?" I didn't want to take any chances with the trolls.

Tired of arming yourself with plain old acid? Looking for new weapons to use against Black Dragons, Digesters and other acid immune creatures? Looking for new ideas to create different creatures and traps? Better Damage through Alchemistry is a short book for use with the Open Gaming License, Version 1.0a, System Reference Document.

Within you will find new ways to liven up your game and breath new life into the Craft (Alchemy) skill. The article contains descriptions and rules for creating and using three types of acids, three types of bases, and 13 natural elements and other a...

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Commodity Cards I: Food and Drink
MSRP: $2.50
BUNDLE PRICE: $1.50

As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a bushel of wheat, or a barrel of wine should be? If a party should ?liberate? a cargo of pepper from a merchant ship, what price will they get when they sell it in the next port?

To answer this question Tangent Games has created Commodity Cards. Commodity Cards are cards that the GM can print out and use to determine the type, quantity, and value for different commodities. Commodity Cards I: Food and Drink only deals with those commodities that are...

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Commodity Cards II: Raw Materials
MSRP: $2.50
BUNDLE PRICE: $1.50

As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a bundle of animal hides, or a box of ore should be? If a party should 'liberate' a cargo of myrrh from a merchant ship, what price will they get when they sell it in the next port?

To answer this question Tangent Games has created Commodity Cards. Commodity Cards are cards that the GM can print out and use to determine the type, quantity, and value for different commodities. Commodity Cards II: Raw Materials provides 230 new commodity ...

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Commodity Cards III: Finished Goods - Swords to Plowshares
MSRP: $2.50
BUNDLE PRICE: $1.50

As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a surrey, or a set of builder's tools should be? If a party should defeat a band of Gnolls and collect a dozen battleaxes, what price will they get when they sell them in the next town?

To answer this question Tangent Games has created Commodity Cards. Commodity Cards are cards that the GM can print out and use to determine the type, quantity, and value for different commodities. Commodity Cards III: Finished Goods - Swords to Plowshares deals w...

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Commodity Cards IV: Finished Goods - The Adventurer's Kit
MSRP: $2.50
BUNDLE PRICE: $1.50

As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a pan flute, or a silver mirror should be? If a party should liberate a cart of bath oil from an unsuspecting merchant, what price will they get when they sell it in the next town?

To answer this question Tangent Games has created Commodity Cards. Commodity Cards are cards that the GM can print out and use to determine the type, quantity, and value for different commodities. Commodity Cards IV: Finished Goods: The Adventurer's Kit deals with thos...

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Commodity Cards V: Finished Goods - Hearth and Home
MSRP: $2.50
BUNDLE PRICE: $1.50

As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a copper kettle, or a silver candelabra should be? If a party should liberate a cart of china vases from an unsuspecting merchant, what price will they get when they sell it in the next town?

To answer this question Tangent Games has created Commodity Cards. Commodity Cards are cards that the GM can print out and use to determine the type, quantity, and value for different commodities. Commodity Cards V: Finished Goods - Hearth and Home deals with th...

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Even More Damage Through Alchemistry
MSRP: $5.00
BUNDLE PRICE: $4.00

Acid, alchemist’s fire, and the ever handy tanglefoot bag. Ah…who can forget the classics?


Well – anybody who likes to see flames, explosions, and lethal gases tear into their enemies will! Alchemists are proud of their secrets, but we’ve managed to pry a few more out of them to give you a second volume of alchemical death and destruction. Even More Damage Through Alchemistry builds upon our popular Better Damage Through Alchemistry book to give you even more acids, bases, and other alchemical items.

Within this humble tome you’ll find such alchemical delights as super acids, super bases, and a host of other alchemical creations. From the highly irritating aq...

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Gem Cards Set One
MSRP: $5.00
BUNDLE PRICE: $4.00

Everybody loves getting gems as treasure. They are easy to carry, are generally worth more than their weight in gold (or Dollars, Euros, Interstellar Credits, etc.), and are pretty to look at. But that's the problem. In most RPGs, gems are treated as an additional type of treasure, but the "details" provided barely scratch the surface of what is needed to actually visualize them properly. Sure, you can describe a black-colored gem that has a white pattern on it to your players, but wouldn't it be much cooler to be able to show them a picture?

Gem Cards were created for use with any RPG, in any setting. Gem Cards: Set One contains 96 different gems that you can print out to give to your players. Each Gem Card includes an ...

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Gem Cards Set Three
MSRP: $5.00
BUNDLE PRICE: $4.00

Treasure! Everybody likes getting it, but randomly rolling dice on tables to tell a player that their character found a 25 gp garnet lacks panache and deflates the excitement faster than you can say percentile. But what if you could hand them the gem they just found? Well, unless you are willing to fork over several hundred dollars for a pack of real gems, the next best thing is Gem Cards!

The first two gem card sets contained over 190 semi-precious and precious gemstones, complete with descriptions, base prices, and best of all – a picture of the gem! Now, we present Gem Cards Set Three; 96 new and unique semi-precious gemstones to hand out to your players. Within this set you will find unique examples of alabaster, malachite, qu...

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Gem Cards Set Two
MSRP: $5.00
BUNDLE PRICE: $4.00

Treasure! Everybody likes getting it, but randomly rolling dice on tables to tell a player that their character found a 25 gp garnet lacks panache and deflates the excitement faster than you can say percentile. But what if you could hand them the gem they just found?

Gem Cards were created for use with any RPG, in any setting. Gem Cards Set Two contains 96 different gems that you can print out to give to your players. Each Gem Card includes an image of a unique gemstone, a full description, and a base value. Your players can now hoard them, trade them, or pass them around without having to constantly refer to scribbles on a character sheet.

Fans of the Gemerator will instantly recogni...

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Gemerator
MSRP: $5.00
BUNDLE PRICE: $4.00

How often have you, as a GM or as a player, encountered a description of a gemstone that goes something like this:

GM: "You have overcome the last trap in the ancient temple. Ahead of you stands the stone statue you have been seeking, a pair of red gems for eyes."

Players: "What kind of gems?"

GM: Checks a small table in his book that isn?t detailed enough and tries to think on his feet. Remembering that rubies are usually red he says, "Uh, they're rubies."

Players: "How big are they?"

GM: With no clue how to figure out how big the two rubies are, he says "Uh, the statue is only 10 inches tall so the rubies aren't that big."

Players: "Are the rubies cut? Wh...

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Mineral Alchemy: Alchemy from Gems and Minerals
MSRP: $5.00
BUNDLE PRICE: $4.00

Lorenna takes a few tentative steps toward the back of the hall where she can make out five doors along the back wall. Suddenly, the nightglow gem hanging about her neck glows with an alarming brightness in the dimly lit hall. “Menroa,” the Elven curse is loud and draws the attention of her companions. They all can see the light coming from the nightglow gem. “I really hate undead,” she says as she pulls her scimitar from its scabbard.

Are you looking to spice up your treasure? Do you lose sleep wondering what you can do with that piece of quartz or moonstone your character just found? Do you want to add a kick to the game that doesn’t involve magic items? Mineral Alchemy: Alchemy from Gems and Minerals provides this and more...

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Mineral Magic: Volume One
MSRP: $3.50
BUNDLE PRICE: $2.50

With a deep breath, Gwendolyn positioned the chisel. With a small TAP of the hammer the final piece of the peridot fell away. To the untrained eye nothing about the gem had changed, but she could tell that she had succeeded. This was her most difficult work to date, but she knew that this peridot gemstone was now ready; it had become a dragon bone, ready to call forth a juvenile red dragon from the natural magic of the gem that she had just harnessed.

Gems should be more than just pretty baubles! Now they are! No more will gems become quick sources of cash, pawned off at the first opportunity. Harness the hidden secrets of the natural magic within gems and minerals and provide your players with magic items that are not only functional, but look great too!

<...

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Mineral Magic: Volume Three
MSRP: $3.50
BUNDLE PRICE: $2.50

"A pity." Tyrian pulled a small gemstone from his pocket. "I had hoped to hear your final words before you met your God." With an almost insolent flick he tossed the gem into the corner where Lash and his friends stood. Lash caught the sight of a star-like pattern in the perfect sphere of ruby as it flew toward them.

Heat, flame, and excruciating pain filled the space as the gemstone hit the wall to Lash's right. The fireball expanded outward, burning everything in the small space. Two of the shadows appeared to succumb to the flames as they dissolved into nothingness. The fireball was unexpected, but not unsurprising. The pain and weakness that followed, as if his very life experiences were being pulled from his body was a surprise. As was the effec...

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Mineral Magic: Volume Two
MSRP: $3.50
BUNDLE PRICE: $2.50

 

“The only dead end here, my dear Gwen, is theirs.” Reginald smiled at the rogue and pulled out a small golden disk as he stepped forward. Without giving the vampires a chance to react he flourished the disk, a small piece of pyrite, which flashed in the dim torchlight. The corridor brightened as a beam of golden light speared down the corridor. Screams rose from the throats of the five vampires and were suddenly cut short. As the light faded, a fine mist of dust floated in the air where the vampires once stood.

“Well I think we’ve brightened their day,” Reginald quipped. “Shall we continue our little expedition?”

Scholars and wizards of...

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Natural Wonders - Fauna Book 1: Aquatic Animals
MSRP: $5.00
BUNDLE PRICE: $2.50

“Ha!” Chang laughed and spat on the rough floor. “That’s what I think of your boasts. You had better drink that potion of yours quickly or it will do you no good.” He readied his scimitar with a final defiant slash through the air.

 

“Oh, this,” Klauswitz said nonchalantly. “This is not for me. It’s for you.”

“Why would I want to drink one of your foul elixirs?”

“Because this is the antidote that will save you from the arrow worm I just hit you with.” He made a show of staring at the yellow-orange li...

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Natural Wonders - Flora
MSRP: $5.00
BUNDLE PRICE: $2.50

Gareth scanned the rolling plain that was the Grass Desert. "If only…" There! Gareth changed his course slightly and headed for a clump of particularly stiff-looking grass. He slid to a stop by the grass and pulled out a small spade. He quickly stuck the spade into the ground at the base of one of the plants. "Come on…" he mumbled, gently pulling the plant out. He stuck the spade in next to a second plant. "One more…" The second plant came out undamaged as well.

Gareth quickly stood and nocked the first arrow grass in his bow. The Gnolls were only 30 yards away now. He drew back the bow and fired at the first Gnoll. The arrow grass hit home, striking the Gnoll in the left eye, dropping him instantly. Gareth quickly nocked the...

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Trap Cards: Challenge Rating 1
MSRP: $2.50
BUNDLE PRICE: $1.55

Traps and dungeons go together like bread and butter. They have been a staple of the game from its earliest days. If you've ever designed a dungeon you have probably put in a trap or two (or thirteen) to make the PCs lives more interesting. Sometimes a good trap idea comes to you naturally. But many times you might be stuck for a good trap idea, or maybe you are just in a hurry, or are creating a dungeon on the fly for a quick adventure and don't have the time to think about the traps that might be placed there. That is where Trap Cards come in.

Trap Cards: Challenge Rating 1 is a product designed to help a GM to easily populate an adventure with a plethora of traps. Trap Cards: Challenge Rating 1 is filled with almost two hundred CR 1 traps...


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July 29th, 2009
Just wow! I found out about these products from Paizo's site, decided to see what else Tangent had, and found this fantastic bundle of all the goodies I wanted to get and more! Thank you, Tangent and DriveThruRPG! [...]
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Product Information
Rule System(s)
ISBN
1-30000-204-3
Publisher Stock #
TG-1001
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
February 24, 2009
This title was added to our catalog on February 24, 2009.
Publisher Info
Tangent Games
Tangent Games
Publisher Average Rating