The corruption in Middenheim has been stopped but the enemy within has not been defeated. With the Emperor and the army gone from the capital, all eyes have shifted away from Altdorf. Deep inside the city lies a buried secret that promises power but delivers nothing but damnation.
In the Spires of Altdorf, the Player Characters must travel to the great city, learn its ways, and find the second artefact of their quest. Altdorf, however, is a hotbed of intrigue, and it takes more than skill with a blade to survive its perilous streets. Confronted with foes new and old, thrust into the arcane world of the Colleges of Magic, and blessed with only a few allies, the Player Characters must thwart the machinations of their immortal enemy or suffer the consequences.
Spires of Altdorf is part 2 of Paths of the Damned, a new epic adventur trilogy for Warhammer Fantasy Roleplay. In addition to the adventure itself, the book features details on Altdorf, including a history of the city, key locations, and advice on evoking the proper atmosphere. Although it can be played alone, Spires of Altdorf works best as a sequel to part 1 of Paths of the Damned, Ashes of Middenheim.
What evil lurks in the heart of the Empire? Find out in Paths of the Damned: Spires of Altdorf.