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Geist: The Sin-Eaters

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White Wolf

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Description:

It's a story that begins with death -- with your death.

Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?

Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?

The story begins there -- with the moment of death, and with the Bargain that reversed it. With the cold hand that brought you back to the living world, with the dry whispers that still haunt you, with the presence that has nestled in your soul.

You've returned to a world where the living cannot see the shades that surround them. You drink rum to the dead, and you eat their remnants and legacies, taking their memories within you. Every night is the carnivale, because every night you walk with ghosts.

Death is a door.

You are the one with the key.

Geist: The Sin-Eaters is the sixth game in the World of Darkness.

Geist 1.1 has been fully re-edited to include the latest errata and then developed again to insure that those editing changes fully conform with the themes and intentions of the original design team. This is not a new edition, but an overhaul designed to insure that this version of Geist is everything you need to play the game.

Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small white border around the edge of the pages.

 
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Reviews (6)
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Critiques
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June 27th, 2014
The good, the bad, and the ugly: Man, this was a hard review to put together. Geist: The Sin Eaters has some really outstanding elements and some absolutely embarrassingly awful elements. To be kind, I’m going to start with the good. 1. If you’r [...]
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November 16th, 2012
I knew that there would be an issue with the bleed when I ordered the print copy, but the cover, binding, and paper quality were all sub-par. Some of the ink on the pages has rubbed off on my fingers like old newspapers used to do, which is disappointing. [...]
Adrian S. [Featured Reviewer]
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November 17th, 2010
This is a fantastic game and probably the best side-game produced for nWoD. Geist provides a well-thought-out framework for a system that is very malleable. Essentially, the characters play individuals that are given a 'second chance' by a Geist - a [...]
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March 4th, 2010
A great rpg with many avenues and paths for the Storyteller to explore with his/her players. The Sin-Eaters are so diverse that many exciting chronicles are suggested and can be crafted using the core rulebook alone. Interactions with other beings in [...]
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January 2nd, 2010
The basic idea of Geist is great and opens up possibilities for cross-overs out of necessity: A player character dies and remains as a geist. You could use this for any of the WoD systems, although this possibility is only explicitely mentioned for ordina [...]
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Information Produit
Copper seller
Pages
314
Stock Editeur #
WW60500
Pleine Taille:
38.71 MB
Format
Original electronic
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File Last Updated:
June 22, 2012
Cet article a été ajouté à notre menu sur August 19, 2009.
Info Editeur
White Wolf
White Wolf
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