Description:
ICC Panels #3 - Geist Q&A Part 3
Attendees: Jeff Kramer (AMST Geist), Eddy Webb (developer of Geist products), Ryan Hart (AAMST World), Amanda Spika (GPL Underworld), James Foster (AAMST Rules), Derek Burrow (AMST Dark Places)
The Geist Q&A was primarily centered around how the Geist game will be implemented in the Camarilla chronicle, but there's some bits in there about the development of the game, and a lot of talk about the basics of how the game works. The audience did not have access to a microphone, so their questions might be hard to hear. The panel ran over an hour and a half long, so I've broken it up into three parts.