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But those days, mired as they are in the depths of time, are but echoes heard now by few and remembered by only the oldest and most learned of the scholars. Grausumhart’s cities have all but vanished from the face of Aihrde; only ruins remain, and even these have become as much a part of those ancient mountains as the stone and are faded now, as is much of the Dwarven Glory.
So it was that long ago a dwarf lord by the name of Bael came to the Rhodope Mountains, the Smoking Giants. He brought with him a small troop of dwarves, heavily armed and armored. He sought to escape the intrigues of the Uthkin court and build for himself a home, far removed from the babbling squalor that are the halls of government. He carried into those mountains a great axe, an heirloom of sorts, given to him during one of his many adventures, by one of the Val-Eahrakun, long ago.
But Bael is long gone and his memory faded from the earth. But the refuge he built for himself and his precious axe remain; forgotten ruins in the tall mountains. There upon a lonely a path where the wind battles with time for the destruction of the world lies the Winding Stair.
The Winding Stair is a short dungeon adventure designed for 3-5 3rd or 4th level characters. Designed for the Castles & Crusades® Role Playing Game is playable in one or two 4 hour sessions. Included within are adventure notes, background, 1 map of the dungeon, 2 new magic items, and one new monster.
Dwarven Glory is a series of fast play adventure stories. Each of the adventures is playable as a one shot scenario. Dwarven Glory takes place in the world of Aihrde (Erde, Earth, etc), in the southern Rhodope Mountains, the Smoking Giants, specifically within the edge of the Darkenfold forest. These mountains lie on the far western edges of the world map as supplied by Troll Lord Games. Usage of Dwarven Glory in other settings or transplanted anywhere in Aihrde is as easy as finding an old mountain chain on your map.