
| S.C.A.R.E. Vol. 1-Hamnett Yamazaki Regular price: $1.75 Bundle price: $1.00
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S.C.A.R.E. - Secrets, Contacts, Allies, Rivals and Enemies. They are part and parcel of the character generation process, and provide endless opportunities for adventure, intrigue and complication. The S.C.A.R.E. line NPC's are designed to provide maximum flexibility for the Referee as they can be used in several ways; either as a valuable Contact or Ally, or as a dangerous Rival or Enemy. Secrets can be exploited for profit, patriotism or career advancement; and each could lead to danger, wealth or fantastic new discoveries. Multiple plot hooks and adventure ideas are also presented in each release, allowing easy integration into your game.
The first volume of this series details Hamnett Yamazaki, Admiral and commander of all Imperial Naval Forces within the Sub-S...
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| S.C.A.R.E. Vol. 2-Viesca Melin Aella Regular price: $1.99 Bundle price: $1.00
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S.C.A.R.E. - Secrets, Contacts, Allies, Rivals and Enemies. They are part and parcel of the character generation process, and provide endless opportunities for adventure, intrigue and complication. The S.C.A.R.E. line gives you NPC's designed to provide maximum flexibility as they can be used in several ways; either as a valuable Contact or Ally, or as a dangerous Rival or Enemy. Secrets can be exploited for profit, patriotism or career advancement; and each could lead to danger, wealth or fantastic new discoveries. Multiple plot hooks and adventure ideas are also presented in each release, allowing easy integration into your game.
This volume in the series details Viesca Melin Aella.
What do you get when you take a member of the Imperial family (in this ...
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| S.C.A.R.E. Vol. 3-Captain Sou Orzen Regular price: $1.99 Bundle price: $1.00
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S.C.A.R.E. - Secrets, Contacts, Allies, Rivals and Enemies. They are part and parcel of the character generation process, and provide endless opportunities for adventure, intrigue and complication. The S.C.A.R.E. line gives you NPC's designed to provide maximum flexibility as they can be used in several ways; either as a valuable Contact or Ally, or as a dangerous Rival or Enemy. Secrets can be exploited for profit, patriotism or career advancement; and each could lead to danger, wealth or fantastic new discoveries. Multiple plot hooks and adventure ideas are also presented in each release, allowing easy integration into your game.
Captain Sou Orzen. This free-trader captain and his loyal crew ply the space lanes between systems hauling goods to make an honest livi...
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| S.C.A.R.E. Vol.4 - Vasko Anurin Regular price: $1.49 Bundle price: $1.00
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S.C.A.R.E. - Secrets, Contacts, Allies, Rivals and Enemies. They are part and parcel of the character generation process, and provide endless opportunities for adventure, intrigue and complication. The S.C.A.R.E. line gives you NPC's designed to provide maximum flexibility as they can be used in several ways; either as a valuable Contact or Ally, or as a dangerous Rival or Enemy. Secrets can be exploited for profit, patriotism or career advancement; and each could lead to danger, wealth or fantastic new discoveries. Multiple plot hooks and adventure ideas are also presented in each release, allowing easy integration into your game.
Volume 4 in the series details Vasco Anurin.
The Starport Authority (SPA) manages and builds all of the starports in imperial s...
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| S.C.A.R.E. Vol.5 - Marion "Sarge" Dynes Regular price: $1.99 Bundle price: $0.99
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S.C.A.R.E. - Secrets, Contacts, Allies, Rivals and Enemies. They are part and parcel of the character generation process, and provide endless opportunities for adventure, intrigue and complication. The S.C.A.R.E. line gives you NPC's designed to provide maximum flexibility as they can be used in several ways; either as a valuable Contact or Ally, or as a dangerous Rival or Enemy. Secrets can be exploited for profit, patriotism or career advancement; and each could lead to danger, wealth or fantastic new discoveries. Multiple plot hooks and adventure ideas are also presented in each release, allowing easy integration into your game.
It's a fact that 99.8 percent of all RPG adventures begin at a bar or tavern. Why should Traveller be any different? The latest re...
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