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How We Came to Live Here

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Description:

Nominated for a 2010 ENnie Award for Best Writing!

The People have emerged into a strange new world, a world ruled by monsters. They must carve a place for themselves in this hostile place. Tell the tales of mythic heroes facing the threat of terrible monsters from outside, while at the same time finding their way within the strict rules and expectations of their family and their village.

HOW WE CAME TO LIVE HERE is a story-telling game which evokes the myths and legends of the Native American people. Within the game, characters must navigate their own ambitions and desires, the conflicting demands of their fellow villagers, and the ever-present threat of monsters and natural disasters from outside: Your own ambition could lead you down a path of corruption.

Play HOW WE CAME TO LIVE HERE, and tell your own story of the Fifth World.

 

"HOW WE CAME TO LIVE HERE is a game that successfully, and respectfully, merges the feeling of a living culture with a world torn from myth, and wraps it all in a set of rules that do a great job of evoking the Fifth World at the table.

I have never played a game that so thoroughly puts me in the shoes of people so different from myself, and helps me to see the world through their eyes.

Centered on the life of a village, your characters have deep connections to home and to one another, honest failings, powerful ambitions, and heavy obligations.

Combined with just enough magic, conspiracy, and the occasional sympathetic monster, HOW WE CAME TO LIVE HERE is a very fun and exciting game."

- Jason Morningstar, author of Grey Ranks and The Shab-al-Hiri Roach


 

 
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Product Information
Author(s)
Pages
218
ISBN
1-934859-38-9
Publisher Stock #
GG2000
File Size:
4.64 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
March 23, 2010
This title was added to our catalog on March 23, 2010.
Publisher Info
Galileo Games
Galileo Games
Publisher Average Rating