THE PRINT VERSION IS IN FULL COLOR
Rules Set: 4E (GSL)
This adventure takes place in the region featured in Adventurer's Guide to Cthonia.
This is the second adventure in the Feudal Lords' Champion's of Hubris Paragon Adventure Path. The first adventure, The Mark of Hubris, can be found HERE.
In a world where honor and loyalty are paramount, betrayal often leaves a lingering stain best left forgotten.
In The House of Hubris, characters seek out a fabled ring within the ruins of Kingserve Manor, the once fortified keep of Sir Robert Eion, a Champion of Hubris. In a loose alliance with their former nemesis, the Gutter Mage, adventurers stumble upon an act of betrayal so vile it cursed the late lord of Kingserve Manor, his family, and all those who dare enter the ruins.
Will characters claim the ring for themselves, give it to their foe, the Gutter Mage, or hand it over to their shadowy ally, Harriet Blackpike to aid in the rescue of her father from the Inquisition? In this continuation of the Champions of Hubris Paragon Adventure Path, heroes must find Alberich's Ring, discover the true identity of Garis Black, and unravel the secrets of Kingserve Manor or be forever bound within its walls.
This product provides Players and Game Masters with the following for thrilling play:
- An adventure designed for 11th-level characters set in the exciting Feudal Lords Campaign SettingTM
- Well-designed encounters, interesting NPCs, and memorable villains
- New monsters and magic items
- Great three-dimensional maps
- New skill challenges and more
Although designed for the Feudal Lords Campaign SettingTM, this product easily adapts into your favorite campaign or adventures.
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Writer: Joshua Raynack
APGFL410, 35 pages, $3.95
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