MYSTIC ALLIANCES offers rules for using teenage investigators in a Call of Cthulhu setting in the near-future. During the years 2009 to 2011 the mythos again stirs, most notably, in Seattle. This has resulted in teenagers taking the front roles in the fight against and discovery of the supernatural - while older characters operate in the background as Mancers, characters who oversee the teenage investigators. The time period when the game takes place is a period known as The Darkening, the approximately fourty months preceeding the Dawning, a time that comes during the year 2011.
After the Dawning humankind is besieged by a number of mythological threats which you, as a teenage investigator, must confront in order to keep society safe and sane.
MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works by one or more authors on a subject of import to Call of Cthulhu roleplayers. On these products the author has also fulfilled the functions of editor and layout artist; we at Chaosium have done little in the way of editorial. We found these works compelling and thought that you would enjoy them. Through the publication of monographs we can offer our most loyal fans more information more easily, and evaluate the potential of these works for eventual release to the wholesale market.