The worlds that most heroes explore are hyper-toxic, with every ecological and mythological niche filled with toxic predators and dangers. The sting of the scorpion, the cobra’s bite, the brown recluse’s bite that goes unnoticed until it’s too late, a concealed hypodermic filled with hemlock and nightshade, the impact of a crossbow bolt painted with numbing black ichors…all can end a hero’s career with more finality than a sword thrust. This short supplement details 24 new poisons, including new magical toxins and deadly natural venoms for fantasy campaigns building on the new type of poisons introduced in the Pathfinder Core Rulebook. Written by Chris Field
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