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Kingdom of Nothing
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Kingdom of Nothing

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Once upon a time, great monsters of grey glass and granite rose up into existence all across the world. They tore and gnawed and gnashed their way through the dirt and bedrock until their roots were buried deep within the earth. They sucked the life from the surrounding land.

Their sinews coursed with cement and rusted metal, their veins pumped sewage. They choked the air when they inhaled into steam-filled lungs; and when they exhaled, only smog and fire escaped. With a thousand limbs they reached up and scraped the sky.

As years passed and these horrors grew and grew beyond all reason, pieces of them died and fell away. Most of the time, they would cannibalize their dead extremities and grow new ones in their place. Sometimes, though, these places were left to rot.

It was in these dead places that ghosts came to live; in the shadows and tunnels of the urban nightmare. In the Forgotten Places. These ghosts inhabit a world most have never seen. It exists in disharmony with the reality we've come know, at once overlapping and contradicting it. It exists in the shadows and back alleys and tunnels of the urban landscape; in abandoned train stations and condemned buildings. Great rotting palaces lie within these places, vast labyrinths within the tunnels of the city.

Kingdom of Nothing is a game about people who've lost everything, and their struggle to crawl their way back out of the cracks through which they've slipped. In it, players take on the role of a forgotten person. Something happened to them that was so horribly traumatic it brought their lives crashing down and forced them onto the street and into homelessness. A mysterious force called the Nothing has eaten their memories and manifested their fears as twisted monsters that threaten to destroy them.

Through the course of the game, they come to grips with the thing that destroyed their lives and regain their memories piece by piece. Players at the table collaborate to create your character's backstory as you collaborate to create theirs. Throughout the course of the game, players discover the intense drama that led their character to get lost in the Nothing.

 

 
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Reviews (4)
Discussions (1)
Customer avatar
Matthias P August 03, 2014 5:20 am UTC
PURCHASER
Hi
I just finished reading the book. And I really like it. The setting, the illustrations, the writing. But to me there are still some obscurities concerning the mechanics and since I haven't found a official forum or something I'll post them here (in the hope of getting any answers, for the last discussions I found are from 2011^^):
-When you loose a throw, you also loose your initial investment? (not just the snipping odds ans spare change)
-Somewhere the book says a dime is worth three successes, a few paragraphs later it's only one. Did I miss something or is this just a mistake?
-The entire hope-system is a bit confusing to me. It is mentioned that you start with one hope. I meant is the temporary hope. And I additionally guess your initial permanent hope is five, for there a five boxes on the character-sheet. I now get how your despair/burdens can overcome your hope, but how exactly does it work the other way around? And are revelation scenes the only way to gain permanent hope?...See more
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Produktinformation
Autor(en)
Künstler
Seiten
82
ISBN
978-1-887920-04-9
Kennziffer des Verlages
GG0002
Größe der Datei:
10.63 MB
Format
Original electronic
Scanned image book
Diese eBooks wurden durch einen tatsächlichen Scan eines gedruckten Exemplars dieses Buches erstellt; das Ergebnis wurde dann in ein PDF umgewandelt. Jede Seite wurde durch eine Optical Character Recognition (OCR) Software analysiert, um den gedruckten Text zu erkennen. Das Ergebnis des OCR-Vorgangs wurde dann unsichtbar auf den Seiten platziert, damit Sie den Text durchsuchen können. Trotzdem kann es vorkommen, dass Text vor manchen Hintergründen sowie an Handschriften angelehnte Schriftarten nicht von der OCR-Software erkannt wurde - diese Texte können leider nicht durchsucht werden. Ähnliches gilt für einige besonders dicke Bücher, die umgewandelt werden mussten und daher keinen durchsuchbaren Text enthalten. Einige besonders alte und vergriffene Bücher können sogar nur in Form eingescannter Bilder angeboten werden.
Originär elektronische Formate
Diese eBooks wurden direkt aus einer elektronischen Original-Datei erstellt und sind daher komplett durchsuchbar. Auch ihre Datei-Größe ist meist deutlich kleiner als die von Büchern, die eingescannt werden mussten. Die allermeisten neueren Bücher liegen in originär elektronischer Form vor.
File Last Updated:
February 22, 2011
Dieses Produkt wurde am February 22, 2011 in unseren Katalog aufgenommen.