This innovative RPG supplement raises the presentation of game material to a new level. Volume One in this series of Campaign Books provides information to run more than just a fantasy adventure, it helps you run an entire campaign.
And not just one campaign, but six!
Each of the campaigns details a unique setting, important NPCs, and a complete storyline with outlines of at least a half-dozen adventures. No longer is there a need to completely re-work the information in published adventures to fit your campaign. With the Campaign Book, a gamemaster has an epic saga at his fingertips and enough ideas to last for months.
Each of the campaign settings builds the story to a climactic finale, but that doesn't mean the campaign is over. Each of the setting is rich enough to allow for many future stories.