Library Module for Fantasy Grounds II
Introducing a whole new rank to Savage Worlds - Demigod - and lots of toys to go with it. Over 50 new Edges, and an innovative approach to races is just the beginning.
Take your characters from one world to another or even to another time. History and fantasy, past present and future - they are all your playground now. Your gaming group just became... ...a pantheon in the making.
This Player's Guide contains all the information you need to create characters in any time and place, then develop them until they become gods!
Requires: A Fantasy Grounds full or ultimate license and a connection to a host running the Savage Worlds v3 Ruleset. A GameMaster with the GameMaster Edition is highly recommended. Having this installed locally will speed up access to the material and allow you to peruse the book without needing to request access from the Host. You can review this material off-line by creating a new Savage Worlds campaign.
Fantasy Grounds II Conversion: Kevin Doswell
Produced under license by Savage Mojo, Ltd. ©2011. All Rights Reserved.
The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2011, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited.
Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2011. ALL RIGHTS RESERVED.