A new Challenger is here...
I'd like to give a special 'thank you' to the 50,000+ gamers and readers who have downloaded and bought my books in the past 6 months. That's totally awesome guys!
The New Revision Features:
- Overhauled skills chapter.
- 3 new classes.
- Condensed races.
- Vehicle combat rules.
- Hundreds of new magic items and monsters.
- Filled out character sheet.
- Improved TOC.
- A half dozen extra chapters for new players.
- Magic item crafting and henchmen rules.
- Weapon damage ratings.
- And more...
A new character sheet is available on this website (v.3).
Feel free to check out the official website at ChallengerRPG.com or the fan-created forum at: http://www.challengersrpgforum.webs.com/apps/forums
Free, 20+ Races, 30+ Classes, 50+ skills including specific skills, broad skills, power skills, and special skills. GM rolls almost no dice, completely player-driven approach to gaming with a core mechanic combining attacks and armor into one roll. 2x faster combat than 4E Dungeons and Dragons.
More than 60 Pages of GM advice useable with any system. New rules on stacking monsters, monster subtypes, magic items, a list of monsters for use with Challenger, traps, and rules on non-combat obstacles complete with TN's.
The rules on Base Skills have been removed and clarified. No more must you roll 75 different base skills to start play. It's as simple as choosing your skills, classes, race, 5 powers, purchasing equipment and calculating your stats and you're done!
New rules on armor, equipment, weapons, and improved background powers to further detail your character like never before. Crazy races have been ditched and new races combined to make the rules on races simpler, more flexible, and even more entertaining!
You'll still find the classic traits generator for your character, improved formatting thanks to the masterful Matt Fleming (now included in the game credits) and fantastic artwork by the incomparable L.E.C.D.
Check out Adventure Pack One which contains 7 free Challenger adventures and contains new bookmarks!
Our Mission Statement:
Despite the low (or nonexistant) price of this product I've invested hundreds (if not thousands) of hours in its production. I've flown over 1,500 miles and met countless game designers, playtesters, and fellow gamers such as yourself, and I know Challenger isn't done yet. There's still a long way to go but I must thank everyone who helped me. This game would not be what it is today without the invaluable feedback from countless gamers such as yourself. If you have anything at all to say about the game, good or bad, I'd love to hear it. Any critical advice would be even more welcome. Thank you.
--David L. Dostaler
Author, Challenger RPG