A 64-page booklet which includes 48 pages of small island groups and atolls for adventuring: passing ships, damaged by storms, may drop anchor here for repairs or be breached on the rocks, marooning their crewman; or it may be the stronghold of pirates, the sanctuary of a secret religion, or a coven of witches. Included are three pages of charts for generating island terrain, natives and encounters, mysterious finds, and even volcanic eruptions. Ideal for insertion into a campaign expanding into maritime traffic and trade. The islands are mapped on hex grids in light gray for additions and changes by the Judge. A Judges Guild Campaign Hexagon Sub-System, approved for use with D&D.
Note: This Judges Guild PDF is a scan of the actual original classic product produced 20 or more years ago. These are not recreations or reproductions. This is the real thing.