This is the complete introductory section of Albion. It gives an overview of the setting and the rules basics. Go here to purchase the full book in PDF or in print with a free PDF included.
Celtic fantasy roleplaying in a once and future Britain. The day after tomorrow, the seas rose and society crumbled. The Druid Order rebuilt, drawing on ideas of ancient times. Now the seven kingdoms know peace and prosperity, but factions and magic and otherworldly monsters and unhuman machinations tug at the Web. Time for heroes to face the shadows; and maybe change everything.
The rules work from a simple basis of pools of six-sided dice and counting successes, making it easy to get started while providing plenty of options for adding detail to characters when you're ready.