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These mini adventures are designed to be playable within the space of an evening game lasting no more than a few hours.
The adventures are playtested with D&D 3.5 which has a combat system complex enough to ensure a thorough test of the one session rule, but you can play these dungeons with any system you like.
Each short, sweet, skirmish based adventure comes with a battle map (compatible with one inch figure bases and designed to be repro printed to hi-res), player handout(s), suggested scenarios and a printable PDF version of the battlemap in A4 sections.
In addition the maps and handouts come with an End User License which allows other publishers to extract them for use in their own products.
1SD8 TOMB OF THE FISHER KING
King Menia of old, a mighty warlord of legend, was bested in his efforts to conquer everything in his path by the cunning of a simple city lord.
Lord Drub it was, or so the stories say, who tricked Menia and distracted him from his ambitions of war with the enchantment of Lunthalia. That Menia would fish within the sacred lake for the reflection of the moon until the end of his days; that the realm might sleep peacefully again; that the soldiers of the king's army might return to their own lands and the loving arms of their families.
But legend and myth are oft entwined, thus there are those who believe Menia fished for more than a simple reflection in the lake of Lord Drub. And now the tomb of the Fisher King is found, can there be truth to the rumours of Lunthalia? Does the moon stone exist, and if so, are the chambers of King Menia's crypt the final resting place of that priceless gem?