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E.N. Mini-Games - Infinite: Epic Modern
E.N. Mini-Games - Infinite: Epic Modern
E.N. Mini-Games - Infinite: Epic Modern
E.N. Mini-Games - Infinite: Epic Modern
From EN Publishing
$3.75



Product Format: Watermarked PDF

Copper seller

Every generation tells tales of heroes... men and women with prowess and valor far beyond the norm. But although modern man prefers to think these tales and their protagonists as legends or exaggerations or outright lies, the truth is... giants still walk among us.

Welcome to Infinite, a minigame of Postmodern Pulp Adventure.

Legends Live. In Infinite, the line between man and myth, history and legend, is blurred. Many of the fantastic characters from myth and fiction have real-world counterparts.

Evil Waits. The Hidden Masters have lurked in the shadows for millennia, secretly manipulating all mankind for their own devious purposes. In return for absolute obedience, they offer their servants the greatest reward imaginable... eternal life.

Heroes Arise. In every generation, a handful of extraordinary men and women stand against the Hidden Masters, wielding powers and abilities that push the limit of human potential.

Infinite presents new rules for advancing d20 Modern characters beyond twentieth level, creating heroes and villains who will forge legends of their own.

----

It's 28 pages of crunchy goodness.

Chapter One: The Hidden Masters
The basics of the campaign --- larger-than-life heroes in a struggle against a secret cabal of immortal masterminds. Think Planetary meets Wold Newton. Also includes the Chosen, a new template for heroes destined for greatness.

Chapter Two: Epic Basics
Rules extending the basic classes to 20th level, with new epic talent trees and bonus feat lists, and general rules on epic level, 20 Modern style.

Chapter Three: Epic Feats
A whole slew of them, along with a list of feats from the Epic SRD that can be used as-is.

Chapter Four: Epic Prestige Classes
- Some new epic prestige classes. Unlike most prestige classes, the hook here is not so much what the hero can do...it's why he does it. Allegiances are the most imporant prerequisite.

  • The Adventurer - In pursuit of fortune, glory, and danger
  • The Avenger - Searching for the Big Payback
  • The Champion - Dedicated to a personal code or cause
  • The Discoverer - Uncovering mysteries of man and nature
  • The Mentor - Training the next generation of heroes
  • The Paragon - Seeking to perfect his own abilities
  • The Legacy, a non-epic prestige class for heroes following in the footsteps of giants.
  • The Immortal, the prestige class that put the infinite in Infinite

Chapter Five: Campaign Options
Thoughts on optional rules --- psionics, ultratech, magic, mutations --- and ideas for running Infinite as a stand-alone or as an add-on to any ongoing campaign.

Product Previews

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Product Information
Author(s): John Lee
Pages: 26
ISBN: 1-30000-122-3
File Size: 1 MB
Original electronic format
Watermarked PDF
This item was added to our menu on 2006-01-04.
Download Type: Watermarked PDF
Product Tags: prestige, epic, legends, prestige classes, infinite, campaign settings, classes/prestige classes, feats/skills, spies/espionage, player/dm guides, en minigames
Reviews
  Customer Comments:   Number of Reviews:2  Average:
 No.   Author   Rating   Read   Date Added 
 01.   Robert Poloskey      1485   December 28th, 2006 
 02.   Mark Gedak [Featured Reviewer]      2408   January 28th, 2006 
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