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KOBOLD Guide to Gamemastering
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KOBOLD Guide to Gamemastering

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Decades of GMing Experience at Your Fingertips!

Kobold Press builds on its excellent track record with another great release—new and provocative.
—Mike Mearls

Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create fun, amazing, memorable campaigns that’ll be talked about for years.

In this book, master GMs and storytellers give you advice about solo campaigns, shy players, cell phones, and making rulings on the fly. Are you unprepared for the game you’re running half an hour from now? Did you accidentally kill all the PCs? Do you want to run a game for kids? Did the plot take a sudden turn and the PCs have gone into uncharted territory? We’ve got you covered.

Complete with discussions on highlighting player strengths, tips for new and veteran GMs, and character romances, you’ll find useful advice about making your game more welcoming, more engaging, and more fun.

Featuring essays by Keith Baker, Wolfgang Baur, David “Zeb” Cook, Frank Mentzer, Shanna Germain, Monica Valentinelli, Steve Winter, and many other game professionals.

Praise for Prior Design Guides

“Highly recommended for gaming nerds everywhere.”

— CityBookReview.com

“If you’re an aspiring pro this book is a must. If you’re a rules hacker like me, this stuff is solid gold.”
— Berin Kinsman, UncleBear Media

“An amazing collection — from some of the best designers and writers creating role-playing game material today.”

— Brian Fitzpatrick, BlogCritics.org

 
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Discussions (2)
Customer avatar
David B April 21, 2017 4:57 pm UTC
Is it just me, or does the DM in the cover art look like Matt Mercer?
Customer avatar
Colin C April 21, 2017 2:21 pm UTC
Does this book offer any real meaningful advice to veteran Game Masters that have been keeping up to date on best practices from the late 90s to presant day? Assume I've played every major indy title that's come out.

Or is this guide aimed at noob Game Master that have no idea what they're doing and lack any best practices.
Customer avatar
Wolfgang B April 21, 2017 4:39 pm UTC
PUBLISHER
Great question! This volume covers the gamut from "Advice for New GMs" to particular issues like cell phones or GMing for kids and to "Advice for Veteran GMs" (by SlyFlourish AKA Mike Shea). If you are GMing constantly and have for decades, it will (naturally) have less new topics, though to be fair getting advice from long-time gamemasters and designers like Frank "Red Box D&D" Mentzer or Zeb "Planescape" Cook or Steve Winter is likely to put a new light on at least a few topics.

The complete Table of Contents is available at the Kobold Press store: https://koboldpress.com/kpstore/product/kobold-guide-to-gamemastering/
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Product Information
Artist(s)
Pages
154
ISBN
978-1936781744
File Size:
2.29 MB
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Original electronic
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File Last Updated:
April 05, 2017
This title was added to our catalog on April 18, 2017.