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E.N. World Gamer #3 - The Unpublished Issue!
E.N. World Gamer #3 - The Unpublished Issue!

E.N. World Gamer #3 - The Unpublished Issue!

Product Type(s): RPG
Product Tags: police, mini, america, travel, time travel, maps/terrain/game aids
Download Type: ZIP File
$4.95
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E.N. World Gamer #3 - The Unpublished Issue!

Untitled Document

EN World Gamer Issue 3 -- The Unpublished Issue!

Issue 3 of EN World Gamer magazine was originally due to hit the shelves in April 2005. Due to various unforeseen circumstances, the issue was never published - until now! Finally, you can get the third (and final!) issue of EN World Gamer in PDF format.

This issue contains:

  • Playing in Another's World -- finding inspiration in the works of others. By Joshua Cole.
  • Time Police -- a time-travelling d20 mini-game. 19 pages long - see below! By Matthew J Hanson.
  • Totem Druids -- a specialist were-druid class. By Nicholas J Thalasinos.
  • Power & Purity -- unleashing your character's inner might. By Shane O'Conner.
  • Land Ho! -- discovering new worlds the old fashioned way. By Cindy & Scott Moore.
  • Fiends of Sin -- evil outsiders who exist to commit the Seven Deadly Sins and to corrupt mortals into the same bad behavior. By Mike Ring.
  • The Adventurer's Guide to Surviving Anything -- advice on aerial combat, and how to deal with infants, prisoners and tag-alongs. by Peter M Ball & Ryan Z Nock.
  • Mythic Earth -- Deleware's Headless Horseman. By Andrew Hind.

TIME POLICE
Protecting the past from the villains of today!

A 19-page d20 mini-game found only in the pages of EN World Gamer #3

Time Police is a d20 mini-game designed to let you and your gaming group try something different for a quick session, with the option of developing into a more long-term campaign. Time travel is one of the most classic elements of science fiction, and its mind-bending ability to mix anachronistic elements into the same story has the potential for memorable adventures. Crime in time is just the basis for this mini-game, and we encourage you to use this article to play all manner of time travel games.

In the year 2163, the government of the United States of North America began work on Project Mercury, a top-secret program intent on sending a human being back in time. After decades of struggle, in the year 2196, scientists were able to open a window into the past and a mechanical probe managed to enter and return safely. Further tests were scheduled involving animals, and eventually human beings, but that schedule soon got rewritten.

On May 8, 2196, the President of the United States of North America was assassinated by agents of a hostile government. Priorities were instantly changed, and despite the lack of testing, a Special Forces unit was deployed through the time portal to stop the assassination. The Special Forces managed to complete their mission, and the president?s life was saved, but when they returned to their own time, they made a disturbing discovery: the president was still dead.

Teams were sent again into the past, where it was confirmed that the assassination attempt had failed. There was only one explanation: the past could not be changed, even by changing the past. It was theorized that the ?time machines? were actually creating new alternate dimensions, rather than transporting people back in time. Regardless of the explanation, Project Mercury was scrapped.And so the program might have been forgotten, had one of the top-level researchers not managed to convince the government to declassify the technology, and allow it to be developed by the private sector. Thus was born Time Tourism.

On January 1, 2201, Chronotech Tours opened its doors to the public, offering excursions to nearly a dozen different times include the Golden Age of America (the early twenty-first century), The Old West, The Medieval Period, The Roman Empire,and of course, the Age of Dinosaurs. It was not long before rival companies developed their own time travel programs, and time tourism became all the rage.But with time tourism came time crime. Powerful criminal organizations managed to obtain many of the corporate created time keys, and even managed to discover a few of their own. These timelines have been used for a host of illicit purposes, including hiding wanted criminals, easily obtaining illegal materials, or using modern technology to dominate a less advanced time period. With this rise of temporal crime came the need for a special law enforcement agency, the Department of Temporal Related Investigation, or as most people call it: Time Police.

Time Police contains the Chronologist, Period Actor, Time Cop, Time Detective classes, as well as new feats, technology, organizations and rules relating to time travel. This mini-game is 19 pages long.

Note that previous issues of EN World Gamer also contained d20 mini-games. EN Publishing has continued the mini-game line in the form of regular PDF mini-games. The first of these separate mini-games was Gun-Fu: Balletic Ballistics, available here from RPGNow. Please keep an eye on EN Publishing's schedule for more d20 mini-games.

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Product Information File Information
Publisher Stock #: ENGGM3
Pages: 58
Edition: 1.0
File Size: 5.09 MB
Original electronic format
This item was added to our menu on 06/23/2005 00:00:00.
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