TIME POLICE
Protecting the past from the villains of today!
A 19-page d20 mini-game found only in the pages of EN World Gamer
#3
Time Police is a d20 mini-game designed to let you and
your gaming group try something different for a quick session, with
the option of developing into a more long-term campaign. Time travel
is one of the most classic elements of science fiction, and its mind-bending
ability to mix anachronistic elements into the same story has the potential
for memorable adventures. Crime in time is just the basis for this mini-game,
and we encourage you to use this article to play all manner of time
travel games.
In the year 2163, the government of the United States
of North America began work on Project Mercury, a top-secret program
intent on sending a human being back in time. After decades of struggle,
in the year 2196, scientists were able to open a window into the past
and a mechanical probe managed to enter and return safely. Further tests
were scheduled involving animals, and eventually human beings, but that
schedule soon got rewritten.
On May 8, 2196, the President of the United States of
North America was assassinated by agents of a hostile government. Priorities
were instantly changed, and despite the lack of testing, a Special Forces
unit was deployed through the time portal to stop the assassination.
The Special Forces managed to complete their mission, and the president?s
life was saved, but when they returned to their own time, they made
a disturbing discovery: the president was still dead.
Teams were sent again into the past, where it was confirmed
that the assassination attempt had failed. There was only one explanation:
the past could not be changed, even by changing the past. It was theorized
that the ?time machines? were actually creating new alternate
dimensions, rather than transporting people back in time. Regardless
of the explanation, Project Mercury was scrapped.And so the program
might have been forgotten, had one of the top-level researchers not
managed to convince the government to declassify the technology, and
allow it to be developed by the private sector. Thus was born Time Tourism.
On January 1, 2201, Chronotech Tours opened its doors
to the public, offering excursions to nearly a dozen different times
include the Golden Age of America (the early twenty-first century),
The Old West, The Medieval Period, The Roman Empire,and of course, the
Age of Dinosaurs. It was not long before rival companies developed their
own time travel programs, and time tourism became all the rage.But with
time tourism came time crime. Powerful criminal organizations managed
to obtain many of the corporate created time keys, and even managed
to discover a few of their own. These timelines have been used for a
host of illicit purposes, including hiding wanted criminals, easily
obtaining illegal materials, or using modern technology to dominate
a less advanced time period. With this rise of temporal crime came the
need for a special law enforcement agency, the Department of Temporal
Related Investigation, or as most people call it: Time Police.
Time Police contains the Chronologist, Period Actor,
Time Cop, Time Detective classes, as well as new feats, technology,
organizations and rules relating to time travel. This mini-game is 19
pages long.
Note that previous issues of EN World Gamer
also contained d20 mini-games. EN Publishing has continued the mini-game
line in the form of regular PDF mini-games. The first of these separate
mini-games was Gun-Fu: Balletic Ballistics, available
here from RPGNow. Please keep an eye on EN Publishing's schedule
for more d20 mini-games.