DriveThruFiction
DriveThruComics
DriveThruFiction
RPGNow: The Leading Source for Indie RPGs


Home » The Le Games » Action Maneuvers
Filters: Modern (X)
 Quick Find
 
Search current filter(s)?
Advanced Search
Browse
Genre
 « Modern (X)
   Crime/Detective (255)
   Military (242)
   Spies/Espionage (277)
   Urban Fantasy (432)
Languages
Product Type
Rule System
Publishers
By Price
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!
 What's New?
Isle of Death
Isle of Death
$17.99
$9.99
 Information
The products on this site are in an electronic format only; they are not physical books.

See our Quickstart Guide for information on how to get started.

Having Problems?
  • Troubleshooting - go here if you are having technical problems with the site or your products.
  • FAQ - our Frequently Asked Questions page.
  • Contact us if none of these answer your questions.

Affiliate System - Click here for information about how you can get money by referring people to RPGNow.com!

Our Latest Newsletter
Product Reviews
Mailing List
Privacy Policy


RSS Feed New Product RSS Feed
 Recent History
Critter Cache 3: Animals & Beasts
Critter Cache 3: Animals & Beasts
Tavern Denizens-Book I: The Dives
Tavern Denizens-Book I: The Dives
Far Avalon
Far Avalon
Action Maneuvers
Action Maneuvers
Action Maneuvers
Action Maneuvers
From The Le Games
$1.95



Product Format: ZIP File

Looking to Spice Up your d20 Modern game? Look no further, because The Le Games is here to help with OGL Modern Action Maneuvers!

Written by David Gallant and and Charles Baize, this awsome book delves into new Action Maneuvers to enhance your characters!

Excerp:
"Action Maneuvers represent a variety of stunts that can get characters out of a bind, allow them to move in ways they never thought possible, or attack in a manner their foes will never expect. They are actions that anyone can attempt; characters don’t require specific training to perform action maneuvers, just like they don't need prior training to be able to swing a sword as a weapon or fire a gun. A character can use an action maneuver without being proficient with it, incurring a -4 nonproficiency penalty to their rolls. Characters can also take a feat (Action Maneuver Proficiency) to negate this penalty for a group of maneuvers."

All the rules and details you need to make Action Maneuvers are covered in this amazing book.

But wait, that's not all! Inside you will find two versions of this product -- a fully bookmarked PDF version, and a Rich-Text-Format version for easy cut/copy/paste!

The Le Games - We Enhance Worlds

Product Information
Author(s): David Gallant, Charles Baize
Pages: 13
Publisher Stock #: X-ActionManeuve
File Size: 1.47 MB
Original electronic format
This item was added to our menu on 2007-10-10.
Download Type: ZIP File
Product Tags: d20 modern, feat, action, swing, training
Reviews
  Customer Comments:   Number of Reviews:1  Average:
 No.   Author   Rating   Read   Date Added 
 01.   Jonathan Stevens      497   October 27th, 2007 
 Customers who bought this item also purchased
50 Cent Modern Feats
50 Cent Modern Feats
Modern20
Modern20
Master at Arms: Legionnaire
Master at Arms: Legionnaire
Urban Operatives
Urban Operatives
Practice Makes Perfect
Practice Makes Perfect
FOE FACTORY: MODERN
FOE FACTORY: MODERN
 Similar Products:
Victorian Age Feats 2
Victorian Age Feats 2
Modern Dispatch (#90): The Watchers
Modern Dispatch (#90): The Watchers
Bad Dog
Bad Dog
Agent X: Firebrand
Agent X: Firebrand
Blood and Guts 2: In Her Majesty's Service
Blood and Guts 2: In Her Majesty's Service
Rampant
Rampant
 My Cart
0 items
 Publisher Info
The Le Games
The Le Games
Avg Review:
Products: 73
The Le Games Homepage
Other products
 Languages
French English German Espaņol
 Currencies

Privacy Policy  |  Contact Us

All products on this site are copyright © their respective publishers