DriveThruFiction
DriveThruComics
DriveThruFiction
RPGNow: The Leading Source for Indie RPGs


Home » The Practical Enchanter
Filters: Distant Horizons Games company (X)
 Quick Find
 
Search current filter(s)?
Advanced Search
Browse
Genre
Languages
Product Type
Rule System
Publishers
By Price
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!
 What's New?
Pulp Bundle [BUNDLE]
Pulp Bundle [BUNDLE]
$13.00
$11.70
 Information
The products on this site are in an electronic format only; they are not physical books.

See our Quickstart Guide for information on how to get started.

Having Problems?
  • Troubleshooting - go here if you are having technical problems with the site or your products.
  • FAQ - our Frequently Asked Questions page.
  • Contact us if none of these answer your questions.

Affiliate System - Click here for information about how you can get money by referring people to RPGNow.com!

Our Latest Newsletter
Product Reviews
Mailing List
Privacy Policy


RSS Feed New Product RSS Feed
 Recent History
Legends of the Samurai: Campaign Guide
Legends of the Samurai: Campaign Guide
17 Archer Feats
17 Archer Feats
The Practical Enchanter
The Practical Enchanter
The Practical Enchanter
The Practical Enchanter
From Distant Horizons Games company
$0.00

Click to get it!
Product Format: Plain (unprotected) File

   Magic - the dream of doing the impossible - lies at the heart of all fantasy.

   Magical artifacts and powers have fueled millennia of tales. They have been told in temples and igloos, longhouses and theaters, in the deep caverns of the earth and beneath the wheeling stars. Across the ages have come the legends of their making, their discovery, and their use.

   We’re mostly concerned with making them.

   The Practical Enchanter is a complete guidebook to magical items and personal powers. Within its 240 pages you’ll find:

  • Template Spells - covering every magical function and millions of individual spells (we gave up on trying to calculate how many after the Enhance Attribute template went past a million variants all by itself).
  • Heartstones - the enchantments at the core of both major and minor mystical orders. Will you found your own magical group, join an established one, or go your own way?
  • Wards Major - the powers and creation of enchanted buildings, castles, and lands!
  • Creating, modifying, and buying off precise ECL Adjustments and Templates.
  • Full rules for Curses, Summoning, Channeling Spirits, and Feat-Granting spells and devices.
  • Runic Inscriptions and Ritual Magic.
  • A broad selection of Charms and Talismans - new magic item types guaranteed not to wreck your game!
  • Rules for Superheroes, Cybertechnology, Mecha and Powered Armor.
  • Living in a Magical World - your guide to noncombative magic and fantasy life.
  • 42 new mystical Feats with dozens of advanced options.
  • Talents and Wealth Level Templates - an option for taking the magic out of your collection of items and putting it back into your character!
  • Black Magic Charms and Talismans - for when you need a plot device right now.
  • Expanded Enchantment and Research Tables, allowing for the inclusion of mystic quests, exotic ingredients, and many new options and functions for your spells and magical items!
  • Complete rules for creating or customizing your own Constructs and Golems.
  • Advanced rules for Sacred and Profane bonuses and new Turning options.
  • How to create your own Extradimensional Realms.
  • New items, procedures, class variants, city rules, and character conversion rules. Where does all the money spent on making items go anyway?
  • Practical commentary and observations from our consultants - Lute, Grod, Commander Varsin, Guildmage Xanos, and Guard Commander Elidon.

   You won’t find a sample: the entire book is available as a shareware download in the "free" category. If you like it - and would like to get on the list for updates and for us to produce more books - the .PDF includes the links to pay for it or to buy the print version.

Product Previews

(click page corners to turn the page)
Product Information
Author(s): Paul Melroy
Pages: 242
File Size: 37.81 MB
Original electronic format
This item was added to our menu on 2007-11-29.
Download Type: Plain (unprotected) File
Product Tags: items, template, magical, variants, enchanter
Reviews Click to get it!
  Customer Comments:   Number of Reviews:2  Average:
 No.   Author   Rating   Read   Date Added 
 01.   Anthony Boyd      172   June 9th, 2009 
 02.   Shane O'Connor [Featured Reviewer]      995   January 9th, 2008 
 Customers who bought this item also purchased
Masterwork Characters: Secrets of the Squirrel
Masterwork Characters: Secrets of the Squirrel
Untapped Potential: New Horizons in Psionics (Expanded Version)
Untapped Potential: New Horizons in Psionics (Expanded Version)
Mind Divine
Mind Divine
RPGXplorer - Pathfinder: Rise of the Runelords #2 The Skinsaw Murders Dataset
RPGXplorer - Pathfinder: Rise of the Runelords #2 The Skinsaw Murders Dataset
A Magical Medieval Society: City Guide
A Magical Medieval Society: City Guide
Trailblazer
Trailblazer
 Similar Products:
The Practical Enchanter
The Practical Enchanter
Relics
Relics
Book of Enchanting
Book of Enchanting
Unusual Magic Items
Unusual Magic Items
QMR - Ten Magical Thingies, vol. 1
QMR - Ten Magical Thingies, vol. 1
From the laboratory of the Mad Wizard Shadmar
From the laboratory of the Mad Wizard Shadmar
 My Cart
0 items
 Publisher Info
Distant Horizons Games company
Avg Review:
Products: 13
Other products
 Languages
French English German Espaņol
 Currencies

Privacy Policy  |  Contact Us

All products on this site are copyright © their respective publishers